https://wiki.dolphin-emu.org/api.php?action=feedcontributions&user=101.185.17.126&feedformat=atomDolphin Emulator Wiki - User contributions [en]2024-03-29T14:14:37ZUser contributionsMediaWiki 1.39.6https://wiki.dolphin-emu.org/index.php?title=Template:Ratings/Crash_Nitro_Kart&diff=91788Template:Ratings/Crash Nitro Kart2015-04-15T08:44:53Z<p>101.185.17.126: </p>
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<div>4</div>101.185.17.126https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Spyro:_A_New_Beginning&diff=91646The Legend of Spyro: A New Beginning2015-04-05T06:03:45Z<p>101.185.17.126: /* Configuration */</p>
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<div>{{Infobox VG<br />
|image = [[File:Spyro A New Beginning.jpg|300px]]<br />
|developer = Krome Studios<br />
|publisher = Sierra Entertainment<br />
|series = ''Spyro''<br />
|released = {{vgrelease|NA=October 10, 2006|EU=October 27, 2006|AUS=November 2, 2006}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GameCube Controller<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-spyro-a-new-beginning<br />
}}<br />
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'''''The Legend of Spyro: A New Beginning''''' is the first game in ''The Legend of Spyro'' trilogy, a reboot of the ''Spyro the Dragon'' series. It was developed by Krome Studios for the [[Nintendo GameCube]].<br />
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A New Beginning uses a more action-based focus than previous Spyro games. Rather than the previous focus on platforming, the gameplay is now more combat based. Spyro has a variety of combat moves as well as four different breath attacks: fire, electricity, ice and earth, which he can use as both long range and short range attacks. Spyro can also use furies, huge blasts of elemental energy. The game has fewer levels than previous Spyro games, with six levels that progress from a starting point towards a final destination and boss encounter in a linear fashion, and two rail shooter style flying levels adjoining them.<br />
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== Problems ==<br />
=== Stretched Light Sources ===<br />
Certain glowing light sources will be broken and stretched from their source to the bottom of the screen. Unchecking "Store EFB Copies to Texture Only" seems to fix this issue.<br />
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== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
|efbcopy = RAM<br />
|efbcopynotes = Correct stretched lights<br />
}}<br />
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== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--><br />
{{VersionCompatibilityVersion|4.0-4061|****|}}<br />
{{VersionCompatibilityClose}}<br />
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== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=4.0-3547|OS=Windows 8.1 x64|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=nVidia GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}}<br />
{{testing/entry|revision=4.0-4061|OS=Windows 8.1 x64|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=nVidia GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}}<br />
{{testing/end}}<br />
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== Gameplay Screenshots ==<br />
{{Image|Spyro A New Beginning - Title.jpg||br}}<br />
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== Gameplay Videos ==<br />
{{YouTube|sq3kOM-dFcs|Dolphin Emulator 4.0.2 - The Legend of Spyro: A New Beginning (1080p HD) - Nintendo GameCube|br}}<br />
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[[Category:GameCube games]]<br />
[[Category:Native 16:9 widescreen support (GCN)]]</div>101.185.17.126https://wiki.dolphin-emu.org/index.php?title=Spyro:_Enter_the_Dragonfly&diff=91645Spyro: Enter the Dragonfly2015-04-05T05:54:10Z<p>101.185.17.126: /* Testing */</p>
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<div>{{Infobox VG<br />
|developer = Check Six Games, Equinoxe<br />
|publisher = Universal Interactive Studios<br />
|series = ''Spyro''<br />
|released = {{vgrelease|NA=November 8, 2002|EU=November 29, 2002}}<br />
|genre = Platform<br />
|modes = Single-player<br />
|input = GameCube Controller<br />
|image = [[File:Spyro-Enter the Dragonfly.jpg|300px]]<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-spyro-enter-the-dragonfly<br />
}}<br />
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In '''''Spyro: Enter the Dragonfly''''' Spyro is back to embark on a new magical journey through Dragon Realms. Gnasty Gnorc and Ripto are back with a plan to steal the Dragonflies of the Dragon Realm. With help from new and old friends, you must avoid obstacles, jump on platforms, ride vehicles, collect gems, and find a way to return the Dragonflies and restore order to the Dragon Realm. Spyro: Enter the Dragonfly features vibrant graphics, lively animations, and new multiple breath weapons. With new powers such as electric and bubble breath, new characters, vehicles including tanks, UFO's, rockets, and surfboards, and over 30 levels of unique environments, Spyro looks to create an unforgettable adventure.<br />
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== Problems ==<br />
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== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
}}<br />
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== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--><br />
{{VersionCompatibilityVersion|233|****|Needs a glitch to finish the game because certain cutscenes softlock. Needs antigap to prevent a freeze that occurs right after you gain control of Spyro.}}<br />
{{VersionCompatibilityClose}}<br />
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== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=3.5-402|OS=Windows 7|CPU=AMD Athlon X4 @ 3.1GHz|GPU=ATI Radeon HD 4200|result=Playable, but with a lot of audio glitches and stuttering. Too much lag to truly enjoy, but playable nonetheless.|tester=LuBu0369}}<br />
{{testing/entry|revision=3.5-1128|OS=Windows 8|CPU=Intel i5-3210M|GPU=Intel HD4000|result=Playable and fullspeed almost everywere ingame. The game shifts fps from 30 to 60 back and forward by itself and might cause a little slowdown|tester=chriztr}}<br />
{{testing/end}}<br />
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== Gameplay Videos ==<br />
{{VideoGallery<br />
|vid1=TzHSbqftBS0|cap1=Spyro - Enter The Dragonfly (HD)<br />
|vid2=6Bvh5NPr_b4|cap1=Spyro: Enter The Dragonfly - Dolphin emu 3.5-1128 x64<br />
|vid3=n3Isw54G7P0|cap3=Dolphin Emulator 4.0.2 - Spyro: Enter the Dragonfly (1080p HD) - Nintendo GameCube<br />
}}<br />
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[[Category:GameCube games]]<br />
[[Category:Native 16:9 widescreen support (GCN)]]</div>101.185.17.126