https://wiki.dolphin-emu.org/api.php?action=feedcontributions&user=189.48.179.132&feedformat=atomDolphin Emulator Wiki - User contributions [en]2024-03-29T14:48:05ZUser contributionsMediaWiki 1.39.6https://wiki.dolphin-emu.org/index.php?title=2010_FIFA_World_Cup_South_Africa&diff=1231472010 FIFA World Cup South Africa2016-02-28T16:02:52Z<p>189.48.179.132: </p>
<hr />
<div>{{Infobox VG<br />
|developer = HB Studios<br />
|publisher = EA Sports<br />
|series = ''FIFA World Cup''<br />
|released = {{vgrelease|NA=27 April 2010|EU/AUS/FR/IT|29 April 2010}}{{vgrelease|KO/SA|May 4, 2010|JP|13 May 2010}}<!--FR=April 29, 2010, IT=?, 2010--><br />
|genre = Sports, Soccer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = Wii Remote + Nunchuk, Classic Controller<br />
|image = [[File:2010FIFAWorldCup.jpg|300px]]<br />
|forumlink = http://forums.dolphin-emu.org/Thread-wii-2010-fifa-world-cup-south-africa<br />
}}<br />
<br />
'''''2010 FIFA World Cup South Africa''''' is the official video game for the 2010 FIFA World Cup, published by EA Sports. Players choose a team from the 199 nations available and compete against the computer or against other players through online gaming services. All 10 official World Cup stadiums are available for play.<br />
<br />
== Problems ==<br />
=== Networking Support ===<br />
Dolphin does not currently support network functionality of the Wii, causing network play to be broken.<br />
<br />
== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
}}<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--><br />
{{VersionCompatibilityVersion|5430|****|}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=5430|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=5430|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 3.6GHz|GPU=NVIDIA GeForce 9800 GT|result=FIFA World Cup 2010 running on Dolphin emulator. Game seems to run well, no graphical glitches mentioned so far, runs at full speed. Enable "Safe Texture Cache" for proper graphics. There are no music or sounds emulated, so I audioswapped it with YouTube's. Controls work well. Played with real Wii Remote & Nunchuk. [http://www.youtube.com/watch?v=4nx0Zu9yHMU&hd=1 2010 FIFA World Cup South Africa (Wii) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery<br />
|vid1=4nx0Zu9yHMU|cap1=2010 FIFA World Cup South Africa (Wii) on Dolphin Wii/GC Emulator 720p HD - Full Speed<br />
}}<br />
{{Navigation/FIFA}}<br />
<br />
[[Category:Wii games]]</div>189.48.179.132https://wiki.dolphin-emu.org/index.php?title=Mario_Power_Tennis_(GC)&diff=123146Mario Power Tennis (GC)2016-02-28T16:00:18Z<p>189.48.179.132: A Zeebo version was released or be sure happens sures. A Samsung happens let's be sures.</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Power Tennis<br />
|image = [[File:Mario Power Tennis (GC).jpg|300px]]<br />
|developer = Camelot Software Planning<br />
|publisher = Nintendo<br />
|series = ''Mario Tennis'', ''Mario Sports''<br />
|released = '''Gamecube'''<br/>{{vgrelease|JP=October 28, 2004}}{{vgrelease|NA=November 8, 2004}}{{vgrelease|EU=February 25, 2005|KO=2005|RU=2005|TWN|2005}}<br/>'''TV Anhanguera CD-ROM'''<br/>{{vgrelease|NA=October 28, 2004|PAL|November 8, 2004}}{{vgrelease|KO=December 2004}}{{vgrelease|SA=January 2005}}{{vgrelease|CHN|February 2005}}{{vgrelease|TWN/HK/MEX|March 2005}}{{vgrelease|JP=March 31, 2005}}{{vgrelease|AI|April 13, 2005}}{{vgrelease|IAR|2005}}{{vgrelease|SHR|2005}}{{vgrelease|FRA|August 23, 2005}}{{vgrelease|NK|August 24, 2005}}{{vgrelease|ELD|January 2006}}{{vgrelease|IFM|February 5, 2006}}{{vgrelease|BOF/JRY|March 2006}}<br/>'''Nintendo CD-ROM & Sega CD-ROM'''<br/>{{vgrelease|JP/NA/SA|December 24, 2005}}{{vgrelease|KO=December 31, 2005}}<br/>'''Zeebo'''<br/>{{vgrelease|SA=May 25, 2009}}{{vgrelease|MEX|2009}}{{vgrelease|ARG|December 1, 2010}}{{vgrelease|CHN|October 28, 2015}}<br />
|genre = Sports, Tennis<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GameCube Controller<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-power-tennis--26003<br />
}}<br />
<br />
'''''Mario Power Tennis''''', known in Japan as '''''Mario Tennis GC''''', is a sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo [[GameCube]] in 2004. The game is the sequel to the Nintendo 64 title [[Mario Tennis]], and is the fourth game in the Mario Tennis series. It was [[Mario Power Tennis (Wii)|re-released]] for the [[Wii]] in 2009 as part of the New Play Control! collection of titles, featuring GameCube games with added Wii controls. The TV Anhanguera CD-ROM, Nintendo CD-ROM, Sega CD-ROM in 2004 and 2006. A Zeebo version was be released.<br />
<br />
''Mario Power Tennis'' incorporates multiple characters, themes, and locations from the Mario series. The game includes standard tennis matches, but contains variants that feature different scoring formats and objectives. Other variants include "Gimmick" courts, thematic areas with components and properties that directly affect game play. The game consists of 18 playable characters, each categorized by their style of play and each with a pair of unique moves known as "Power Shots". Power Tennis was developed simultaneously with Mario Golf: Toadstool Tour, and the pair shared similar technology and concepts with each other during production. Such similarities include an emphasis on the Mario theme in characters and settings as well as alternative game modes such as "Ring Shot".<br />
<br />
== Problems ==<br />
=== {{s}}Darkened Objects{{/s}} ===<br />
Some objects: the court prior to starting a match, the scoreboard, and possibly others; appear darker than they likely should. Refer {{issue|8157}}. Fixed by {{revision|4.0-6686}}.<br />
{{image|Mario Power Tennis-Dark objects 1.jpg|Darkened tennis court}}<br />
{{image|Mario Power Tennis-Dark objects 2.jpg|Darkened scoreboard|br}}<br />
<br />
=== {{s}}Character Models{{/s}} ===<br />
Some of the polygons on characters and elsewhere are not rendered properly. Fixed by {{revision|4.0-4796}}.<br />
{{image|MPT_Polygon_Glitch.png|Some vertexes appear to extrude abnormally.|br}}<br />
<br />
=== {{s}}Flickering Courts{{/s}} ===<br />
Courts appear to flicker whenever the characters move. Corrected by {{revision|4.0-5279}}.<br />
{{image|MPT_Court_Glitch.png|The Delfino court with flickering.|br}}<br />
<br />
=== {{s}}Missing Highlights{{/s}} ===<br />
Various specular highlights are missing on object such as the opening menu options. Most were corrected by {{revision|4.0-5225}} and the rest by {{revision|4.0-6686}}.<br />
<br />
== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
|accuratetexturecache = medium<br />
|accuratetexturecachenotes = Fixes court goop on Delfino Plaza Court<br />
}}<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--><br />
{{VersionCompatibilityVersion|1.03|***|}}<br />
{{VersionCompatibilityVersion|4.0|****| D3D9/11 have severe viewport issues}}<br />
{{VersionCompatibilityVersion|4.0-3748|****| D3D11 viewport issues fixed}}<br />
{{VersionCompatibilityVersion|4.0-4796|****| Vertex Skipping Support fixes broken polygons}}<br />
{{VersionCompatibilityVersion|4.0-5225|****| Some lighting attenuation issues resolved}}<br />
{{VersionCompatibilityVersion|4.0-5279|****| zfreeze support fixes flickering courts}}<br />
{{VersionCompatibilityVersion|4.0-6686|*****| Darkened Scoreboard/Court Preview finally fixed}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=7310|OS=Windows 7|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=Playable 35-45FPS (PAL)--> 70-95% speed, only with OpenGL plug-in, DX9 and DX11 are faster but the graphic error make the game unplayable|tester=Markon89}}<br />
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=NVIDIA GeForce GT 240|result=Playable 60FPS with OpenGL setting (less graphical glitches).|tester=EliasYFGM}}<br />
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=60FPS. Graphical glitches with shadows on the court.|tester=jedivulcan}}<br />
{{testing/entry|revision=3.0-416|OS=Slackware 13.37|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=55~60FPS with LLE audio, Accurate VBeam emulation, OpenGL, 2x IR, 4x AA, and audio throttling. The game runs fine with the exception of the known graphical glitches.|tester=Shonumi}}<br />
{{testing/entry|revision=3.0-421|OS=Windows 7|CPU=AMD Phenom II X4 @ 3.83GHz|GPU=NVIDIA GeForce 560 Ti|result=Same as the others. Game runs fine, but the graphical glitches on the court make it unplayable. Hope it's fixed one day.|tester=AgainstYourThought}}<br />
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 460|result=Game runs fine and is 90% playable except minigames. graphical glitches cause the mini games to becomes hard or even impossible to play. Character models stretch across screen. Lighting is all dark. Shadows flicker. No graphical settings or hacks can fix these graphical issues its something the developers will have to fix in the next version of Dolphin.|tester=Kilobytez95}}<br />
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=AMD Radeon HD 7970|result=Game has a large memory leak, and uses upwards of 4GB of RAM with extended play. Issue did not occur in Dolphin {{revision|3.5}}, but it does occur in the {{revision|4.0-681}}. Stuttering, poor lighting, and slowdowns are still very common, and the known vertex/flickering issues still apply. Again, no settings seem to clear these issues up.|tester=S8}}<br />
{{testing/entry|revision=4.0-5295|OS=Windows 7|CPU=Intel Core i5-4670K|GPU=NVIDIA GeForce GTX 970|result=OpenGL, 4x Native, AF 16x, No AA, 60FPS 99% of the time. As far as I can see, most problems appear to be fixed. Courts and shadows no longer flicker and character polygons are rendered correctly. Everything runs perfectly.|tester=XzisT}}<br />
{{testing/entry|revision=4.0-8560|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=The game runs perfectly at 1600x900 with 4x SSAA and 16x AF with all graphical enhancements turned on.|tester=Kilobytez95}}<br />
{{testing/entry|revision=4.0-8863|OS=Arch Linux|CPU=Intel Core i7-4712MQ @ 3.2GHz|GPU=NVIDIA GeForce GTX 860M|result=Smooth Game @ 60FPS. 3x IR |tester=HowardTheDolphin}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery<br />
|vid1=W2yuzToQWF4|cap1=Dolphin Emulator 4.0-3395 - Mario Power Tennis (1080p HD) - Nintendo GameCube<br />
|vid2=CHHAAVgmn2U|cap2=Dolphin Emulator 4.0.1 - Mario Power Tennis (1080p HD) - Nintendo GameCube<br />
|vid3=gyMIazB9N9o|cap3=Dolphin - Mario Power Tennis Gameplay<br />
|vid4=QaGKi2ytuNI|cap4=Mario Power Tennis Gameplay on Dolphin r5003M<br />
|vid5=Z4r-2viUm7s|cap5=Mario Power Tennis on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)<br />
}}<br />
<br />
[[Category:GameCube games]]</div>189.48.179.132https://wiki.dolphin-emu.org/index.php?title=Mario_Party_6&diff=123145Mario Party 62016-02-28T15:58:23Z<p>189.48.179.132: </p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:MarioParty6.jpg|300px]]<br />
|developer = Hudson Soft<br />
|publisher = Nintendo<br />
|series = ''Mario Party''<br />
|released = {{vgrelease|JP = November 18, 2004|NA=December 6, 2004|EU=March 18, 2005|AUS=September 15, 2005|SA=2005|KO=2005}}<br />
|genre = Party<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GameCube Controller, Microphone<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-party-6<br />
}}<br />
<br />
'''''Mario Party 6''''' is the sixth game in the ''Mario Party'' series of board game-style video games by Nintendo and is the third title in the series made for Nintendo [[GameCube]]. It is the first GameCube game to make use of a microphone add-on.<br />
<br />
== Problems ==<br />
=== {{s}} Battle Bridge Hang {{/s}} ===<br />
On JIT and Interpreter, characters will start to jitter just before beginning the first minigame on the battle bridge. This causes the game to hang infinitely while they try to get into place. JITIL does not suffer from this problem and can be used as a work around. See {{issue|7292}} Fixed by {{revision|4.0-1706}}.<br />
<br />
== Enhancements ==<br />
=== 16:9 Aspect Ratio Fix ===<br />
The built-in Widescreen Hack causes Board clipping issues and buggy reflections. The following Gecko codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.<br />
<br />
==== NTSC ====<br />
<pre><br />
C20A17B0 00000007<br />
3DC03FAA 61CEAAAB<br />
91C20004 C2220004<br />
81FF000C 3DC03FCC<br />
61CECCCD 7C0E7800<br />
41820008 EC5100B2<br />
FFA01090 39C00000<br />
39E00000 00000000<br />
C20A152C 00000004<br />
3DC03FAA 61CEAAAB<br />
91C20004 C2220004<br />
EF7100B2 39C00000<br />
60000000 00000000<br />
C20A1874 00000004<br />
3DC03FAA 61CEAAAB<br />
91C21000 C1E21000<br />
ED0F0232 ED494024<br />
60000000 00000000<br />
042C314C 3FCCCCCD<br />
204CDE88 9421FED0<br />
044CDE88 4E800020<br />
E2000001 80008000<br />
204D1DA4 9421FF40<br />
044D1DA4 4E800020<br />
E2000001 80008000<br />
041F74AC 4E800020<br />
041FE998 4E800020<br />
</pre><br />
<br />
==== PAL ====<br />
<pre><br />
C20A1840 00000007<br />
3DC03FAA 61CEAAAB<br />
91C20004 C2220004<br />
81FF000C 3DC03FCC<br />
61CECCCD 7C0E7800<br />
41820008 EC5100B2<br />
FFA01090 39C00000<br />
39E00000 00000000<br />
C20A15BC 00000004<br />
3DC03FAA 61CEAAAB<br />
91C20004 C2220004<br />
EF7100B2 39C00000<br />
60000000 00000000<br />
C20A1904 00000004<br />
3DC03FAA 61CEAAAB<br />
91C21000 C1E21000<br />
ED0F0232 ED494024<br />
60000000 00000000<br />
042E0A04 3FCCCCCD<br />
205096D8 9421FED0<br />
045096D8 4E800020<br />
E2000001 80008000<br />
0404C62C 4E800020<br />
041FE55C 4E800020<br />
041F7060 4E800020<br />
2050D9C8 9421FF40<br />
0450D9C8 4E800020<br />
E2000001 80008000<br />
</pre><br />
=== 60Hz AR Codes ===<br />
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1938] ====<br />
<pre>Enable 60Hz Mode [Ralf]<br />
3ZDD-J2N6-QEHFH<br />
PC43-KB32-HEFKZ</pre><br />
<br />
== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
}}<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--><br />
{{VersionCompatibilityVersion|5769|****|}}<br />
{{VersionCompatibilityVersion|3.0-176|****|Microphone support added}}<br />
{{VersionCompatibilityVersion|4.0-1706|*****|Battle Bridge finally fixed}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=5769|OS=Windows XP|CPU=Intel E5200 @ 3.37GHz|GPU=ATI Radeon HD 4670|result=[http://www.youtube.com/watch?v=PGbr-OvanaQ Mario Party 6 on Dolphin Emu (720p HD)]|tester=momkey78}}<br />
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Perfect|tester=FHaze}}<br />
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Celeron E3300 @ 2.5GHz|GPU=NVIDIA GeForce GT 240|result=Nearly perfect. Slows down a bit in some minigames.|tester=EliasYFGM}}<br />
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Perfect|tester=Endres}}<br />
{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=Intel Core i5-2300 @ 3GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, some mini games have graphical glitches though.|tester=MiniBolt}}<br />
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1GHZ|GPU=AMD Radeon 7850|result=Almost perfect. 60FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}}<br />
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHZ|GPU=NVIDIA GeForce 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}}<br />
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}}<br />
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 7850|result=Runs at full speed (50FPS PAL), there are no FPS drops, no problems with BGM even using HLE|tester=Dchilo}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery<br />
|vid1=zobarlhX8Ak|cap1=Dolphin Emulator 4.0 - Mario Party 6 (1080p HD) - Nintendo GameCube<br />
|vid2=PGbr-OvanaQ|cap2=Mario Party 6 on Dolphin Emu (720p HD)<br />
|vid3=sV7NFEktjRc|cap3=Mario Party 6 on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)<br />
}}<br />
{{Navigation/Mario Party}}<br />
<br />
[[Category:GameCube games]]</div>189.48.179.132https://wiki.dolphin-emu.org/index.php?title=Sonic_the_Hedgehog_2_(SMS)&diff=123144Sonic the Hedgehog 2 (SMS)2016-02-28T15:57:08Z<p>189.48.179.132: </p>
<hr />
<div>{{Infobox VG<br />
|title = Sonic the Hedgehog 2<br />
|image = [[File:Sonic the Hedgehog 2 (SMS).jpg|300px]]<br />
|developer = Aspect<br />
|publisher = Sega<br />
|series = ''Sonic the Hedgehog''<br />
|platforms = [[Sega Master System]], [[Virtual Console]]<br />
|released = '''Sega Master System'''<br />{{vgrelease|EU|1992|SA=1993|KO=1993}}'''Virtual Console'''<br />{{vgrelease|JP=November 18, 2008|NA=December 8, 2008|EU=December 26, 2008}}<br />
|genre = Platform<br />
|modes = Single-player, Multiplayer (2)<br />
|input = Wii Remote, GameCube Controller, Classic Controller<br />
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-sonic-the-hedgehog-2-sms<br />
|wikipedia = Sonic the Hedgehog 2 (8-bit video game)<br />
}}<br />
<br />
Play the popular sequel to [[Sonic the Hedgehog (SMS)|Sonic the Hedgehog]], made specifically for the Sega Master System, '''''Sonic The Hedgehog 2''''' which saw the cameo debut of Miles "Tails" Prower, Sonic's high-flying sidekick! Sonic returns home to his island just in time to see Dr. Eggman (AKA Dr. Robotnik) run off with Tails! In fact, Dr. Eggman has kidnapped all of Sonic’s animal friends, and placed them in robotic mind-controlling suits. In exchange for their safe return, he demands that Sonic fetch him the six Chaos Emeralds that are hidden on the island!. Explore underground mine shafts, dash through underwater tunnels, and hang glide through the clouds in Sonic’s search for the Chaos Emeralds! Then, once Sonic has found them all, he must face off with Dr. Eggman and once again thwart the evil scientist's plans for global domination!<br />
<br />
<!-- To edit the Sega Master System VC Global Problems, navigate to "Template:GlobalProblems/Sega Master System" (copy to the search box) --><br />
{{GlobalProblems|Sega Master System}}<br />
<br />
== Problems ==<br />
<br />
== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
}}<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--><br />
{{VersionCompatibilityVersion|3.5-1798|*****|}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=3.5-1798|OS=Windows 8|CPU=Intel Core 2 Duo T7100 @ 1.8GHz|GPU=Mobile Intel 965 Express Chipset|result=No problems.|tester=Jogait}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
<br />
[[Category:Virtual Console games]]<br />
[[Category:Sega Master System games]]</div>189.48.179.132