https://wiki.dolphin-emu.org/api.php?action=feedcontributions&user=Nar&feedformat=atomDolphin Emulator Wiki - User contributions [en]2024-03-29T13:56:56ZUser contributionsMediaWiki 1.39.6https://wiki.dolphin-emu.org/index.php?title=Final_Fantasy_Crystal_Chronicles&diff=62585Final Fantasy Crystal Chronicles2013-04-17T17:14:26Z<p>Nar: added Configuration and test entry</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:FinalFantasyCrystalChroniclesGC.jpg|300px|Final Fantasy Crystal Chronicles]]<br />
|developer = The Game Designers Studio<br />
|publisher = Square Enix, Nintendo<br />
|released = {{vgrelease|JP=August 8, 2003|NA=February 9, 2004|EU=March 12, 2004}}<br />
|series = ''Final Fantasy''<br />
|genre = Action role-playing<br />
|modes = Single-player, Co-op<br />
|input = GameCube Controller, Game Boy Advance<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-final-fantasy-crystal-chronicles--25957<br />
}}<br />
<br />
'''''Final Fantasy Crystal Chronicles''''' is a 2003 action role-playing game for the [[Nintendo GameCube]]. It is a spin-off of the ''Final Fantasy'' series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.<br />
<br />
== Problems ==<br />
<br />
=== Multiplayer Support via VBA ===<br />
Multiplayer support via Visual Boy Advance connectivity works. But is very slow even with only a single instance of VBA-M connected. Refer {{issue|3177}}.<br />
<br />
To set up multiplayer with VBA-M, follow these steps.<br />
*Download the [http://sourceforge.net/projects/vbam/files/latest/download?source=files latest VBA-M svn].<br />
*Dump your gba_bios.bin, and enable it in VBA-M (Options > Emulator > Bios Files)<br />
*Disable "Pause when inactive" in VBA-M (Options > Emulator)<br />
*In the Dolphin configuration, go to the "Gamecube" tab and select "GBA" for port 2<br />
*Start the game in Dolphin and go to a dungeon<br />
*In VBA-M, go to Options > Link > Joybus Options and type "127.0.0.1"<br />
*When you press ok, Dolphin should freeze (this is normal)<br />
*Now load the gba_bios.bin, in the same way you would load a normal gba-game (File > Open GBA)<br />
*Enable Turbo Mode in VBA (Options > Speed > Turbo Mode), otherwise the game will run at ~8% speed<br />
*Now just wait until it connects. It may take a while, but this is normal<br />
*You can use a VBA-M savestate to make it connect faster next time<br />
<br />
=== <s>Audio Problems</s> ===<br />
The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized. Fixed by the New-AX-HLE 2.0 merger in {{revision|3.5-1154}}.<br />
<br />
== Configuration ==<br />
{{Config<br />
|dsponthread = disabled<br />
|dsponthreadnotes = prevents audio glitches<br />
}}<br />
<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--><br />
{{VersionCompatibilityVersion|5286|****}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}<br />
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}<br />
{{testing/entry|revision=7482|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 BE @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}<br />
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=only black screen|tester=†.fl.l).}}<br />
{{testing/entry|revision=7505|OS=Windows 7 x64|CPU=Intel Pentium T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}<br />
{{testing/entry|revision=7571|OS=Windows XP x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}<br />
{{testing/entry|revision=7617|OS=Windows 7 x64|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=nVidia GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}<br />
{{testing/entry|revision=7717|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 540M|result=Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}<br />
{{testing/entry|revision=3.0-167|OS=Windows 7 x64|CPU=AMD Phenom II 965 BE @ 3.7GHz|GPU=nVidia GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}<br />
{{testing/entry|revision=3.0-226|OS=Windows 7 x64|CPU=AMD Tricore|GPU=Radeon|result= NTSC version works playable and fine, PAL version gives the same black screen issues other testers have|tester=Lob3zNo}}<br />
{{testing/entry|revision=3.0-505|OS=Windows 7 x64|CPU=Intel Core i7-980 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}<br />
{{testing/entry|revision=3.5-420|OS=Windows 8 x64|CPU=Intel i5 @ 2.4GHz|GPU= Nvidia Geforce 310M |result= almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation |tester=Nar}}<br />
{{testing/entry|revision=3.5-1250|OS=Windows 7 x64|CPU=Intel Q6700 @ 2.66GHz|GPU= Nvidia Geforce 9600GT |result= no audio anymore (unless "DSP on Dedicated Thread" is enabled). Connection with VBA is still slow|tester=Nar}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery|4<br />
|vid1=kZ_JhR0mKJI<br />
|cap1=Final Fantasy Crystal Chronicles on Dolphin Emulator<br />
|vid2=69t5Wa6-eLI<br />
|cap2=Dolphin r7608 Final fantasy Crystal Chronicles GC Gameplay<br />
|vid3=P51EXjFJacw<br />
|cap3=Final Fantasy Crystal Chronicles(Dolphin)GC Emulator<br />
|vid4=vyD9i1oPKIA<br />
|cap4=Final Fantasy Crystal Chronicles 4 Players in Dolphin (Work in Progress) <br />
}}<div style="clear:left;"></div><br />
{{#var:videolinks}}<br />
<br />
[[Category:GameCube games]]</div>Narhttps://wiki.dolphin-emu.org/index.php?title=Final_Fantasy_Crystal_Chronicles&diff=62584Final Fantasy Crystal Chronicles2013-04-17T16:52:02Z<p>Nar: /* Audio Problems */ Audio problems are fixed by the merge</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:FinalFantasyCrystalChroniclesGC.jpg|300px|Final Fantasy Crystal Chronicles]]<br />
|developer = The Game Designers Studio<br />
|publisher = Square Enix, Nintendo<br />
|released = {{vgrelease|JP=August 8, 2003|NA=February 9, 2004|EU=March 12, 2004}}<br />
|series = ''Final Fantasy''<br />
|genre = Action role-playing<br />
|modes = Single-player, Co-op<br />
|input = GameCube Controller, Game Boy Advance<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-final-fantasy-crystal-chronicles--25957<br />
}}<br />
<br />
'''''Final Fantasy Crystal Chronicles''''' is a 2003 action role-playing game for the [[Nintendo GameCube]]. It is a spin-off of the ''Final Fantasy'' series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.<br />
<br />
== Problems ==<br />
<br />
=== Multiplayer Support via VBA ===<br />
Multiplayer support via Visual Boy Advance connectivity works. But is very slow even with only a single instance of VBA-M connected. Refer {{issue|3177}}.<br />
<br />
To set up multiplayer with VBA-M, follow these steps.<br />
*Download the [http://sourceforge.net/projects/vbam/files/latest/download?source=files latest VBA-M svn].<br />
*Dump your gba_bios.bin, and enable it in VBA-M (Options > Emulator > Bios Files)<br />
*Disable "Pause when inactive" in VBA-M (Options > Emulator)<br />
*In the Dolphin configuration, go to the "Gamecube" tab and select "GBA" for port 2<br />
*Start the game in Dolphin and go to a dungeon<br />
*In VBA-M, go to Options > Link > Joybus Options and type "127.0.0.1"<br />
*When you press ok, Dolphin should freeze (this is normal)<br />
*Now load the gba_bios.bin, in the same way you would load a normal gba-game (File > Open GBA)<br />
*Enable Turbo Mode in VBA (Options > Speed > Turbo Mode), otherwise the game will run at ~8% speed<br />
*Now just wait until it connects. It may take a while, but this is normal<br />
*You can use a VBA-M savestate to make it connect faster next time<br />
<br />
=== <s>Audio Problems</s> ===<br />
The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized. Fixed by the New-AX-HLE 2.0 merger in {{revision|3.5-1154}}.<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--><br />
{{VersionCompatibilityVersion|5286|****}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}<br />
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}<br />
{{testing/entry|revision=7482|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 BE @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}<br />
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=only black screen|tester=†.fl.l).}}<br />
{{testing/entry|revision=7505|OS=Windows 7 x64|CPU=Intel Pentium T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}<br />
{{testing/entry|revision=7571|OS=Windows XP x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}<br />
{{testing/entry|revision=7617|OS=Windows 7 x64|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=nVidia GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}<br />
{{testing/entry|revision=7717|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 540M|result=Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}<br />
{{testing/entry|revision=3.0-167|OS=Windows 7 x64|CPU=AMD Phenom II 965 BE @ 3.7GHz|GPU=nVidia GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}<br />
{{testing/entry|revision=3.0-226|OS=Windows 7 x64|CPU=AMD Tricore|GPU=Radeon|result= NTSC version works playable and fine, PAL version gives the same black screen issues other testers have|tester=Lob3zNo}}<br />
{{testing/entry|revision=3.0-505|OS=Windows 7 x64|CPU=Intel Core i7-980 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}<br />
{{testing/entry|revision=3.5-420|OS=Windows 8 x64|CPU=Intel i5 @ 2.4GHz|GPU= Nvidia Geforce 310M |result=almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation |tester=Nar}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery|4<br />
|vid1=kZ_JhR0mKJI<br />
|cap1=Final Fantasy Crystal Chronicles on Dolphin Emulator<br />
|vid2=69t5Wa6-eLI<br />
|cap2=Dolphin r7608 Final fantasy Crystal Chronicles GC Gameplay<br />
|vid3=P51EXjFJacw<br />
|cap3=Final Fantasy Crystal Chronicles(Dolphin)GC Emulator<br />
|vid4=vyD9i1oPKIA<br />
|cap4=Final Fantasy Crystal Chronicles 4 Players in Dolphin (Work in Progress) <br />
}}<div style="clear:left;"></div><br />
{{#var:videolinks}}<br />
<br />
[[Category:GameCube games]]</div>Narhttps://wiki.dolphin-emu.org/index.php?title=Final_Fantasy_Crystal_Chronicles&diff=62170Final Fantasy Crystal Chronicles2013-04-14T14:11:03Z<p>Nar: updated problems, added test entry</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:FinalFantasyCrystalChroniclesGC.jpg|300px|Final Fantasy Crystal Chronicles]]<br />
|developer = The Game Designers Studio<br />
|publisher = Square Enix, Nintendo<br />
|released = {{vgrelease|JP=August 8, 2003|NA=February 9, 2004|EU=March 12, 2004}}<br />
|series = ''Final Fantasy''<br />
|genre = Action role-playing<br />
|modes = Single-player, Co-op<br />
|input = GameCube Controller, Game Boy Advance<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-final-fantasy-crystal-chronicles--25957<br />
}}<br />
<br />
'''''Final Fantasy Crystal Chronicles''''' is a 2003 action role-playing game for the [[Nintendo GameCube]]. It is a spin-off of the ''Final Fantasy'' series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.<br />
<br />
== Problems ==<br />
===Audio Problems===<br />
The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized.<br />
<br />
===Multiplayer Support via VBA===<br />
Multiplayer support via VBA works, but is very slow, refer {{issue|3177}}.<br />
<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--><br />
{{VersionCompatibilityVersion|5286|****}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}<br />
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}<br />
{{testing/entry|revision=7482|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 BE @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}<br />
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=only black screen|tester=†.fl.l).}}<br />
{{testing/entry|revision=7505|OS=Windows 7 x64|CPU=Intel Pentium T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}<br />
{{testing/entry|revision=7571|OS=Windows XP x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}<br />
{{testing/entry|revision=7617|OS=Windows 7 x64|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=nVidia GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}<br />
{{testing/entry|revision=7717|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 540M|result=Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}<br />
{{testing/entry|revision=3.0-167|OS=Windows 7 x64|CPU=AMD Phenom II 965 BE @ 3.7GHz|GPU=nVidia GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}<br />
{{testing/entry|revision=3.0-226|OS=Windows 7 x64|CPU=AMD Tricore|GPU=Radeon|result= NTSC version works playable and fine, PAL version gives the same black screen issues other testers have|tester=Lob3zNo}}<br />
{{testing/entry|revision=3.0-505|OS=Windows 7 x64|CPU=Intel Core i7-980 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}<br />
{{testing/entry|revision=3.5-420|OS=Windows 8 x64|CPU=Intel i5 @ 2.4GHz|GPU= Nvidia Geforce 310M |result=almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation |tester=Nar}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery|4<br />
|vid1=kZ_JhR0mKJI<br />
|cap1=Final Fantasy Crystal Chronicles on Dolphin Emulator<br />
|vid2=69t5Wa6-eLI<br />
|cap2=Dolphin r7608 Final fantasy Crystal Chronicles GC Gameplay<br />
|vid3=P51EXjFJacw<br />
|cap3=Final Fantasy Crystal Chronicles(Dolphin)GC Emulator<br />
|vid4=vyD9i1oPKIA<br />
|cap4=Final Fantasy Crystal Chronicles 4 Players in Dolphin (Work in Progress) <br />
}}<div style="clear:left;"></div><br />
{{#var:videolinks}}<br />
<br />
[[Category:GameCube games]]</div>Narhttps://wiki.dolphin-emu.org/index.php?title=Template:Ratings/Fire_Emblem:_Path_of_Radiance&diff=55576Template:Ratings/Fire Emblem: Path of Radiance2013-02-06T10:15:39Z<p>Nar: changed rating to 5</p>
<hr />
<div>5</div>Narhttps://wiki.dolphin-emu.org/index.php?title=Fire_Emblem:_Path_of_Radiance&diff=55575Fire Emblem: Path of Radiance2013-02-06T10:15:08Z<p>Nar: sound problems are gone</p>
<hr />
<div>{{Infobox VG<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=April 20, 2005|NA=October 17, 2005|EU=November 4, 2005|AUS=December 1, 2005}}<br />
|series = ''Fire Emblem''<br />
|genre = Tactical role-playing<br />
|modes = Single-Player<br />
|input = GameCube Controller<br />
|image = [[File:FireEmblemPathOfRadianceGC.JPG|300px]]<br />
|forumlink = http://forums.dolphin-emu.org/Thread-gc-fire-emblem-path-of-radiance--26131<br />
}}<br />
<br />
'''''Fire Emblem: Path of Radiance''''' is a tactical role-playing video game developed by Intelligent System and published by Nintendo for the Nintendo [[GameCube]] video game console. The game was released on April 20, 2005 in Japan, October 17, 2005 in North America, November 4, 2005 in Europe and December 1, 2005 in Australia. It is the ninth ''Fire Emblem'' series title, and the third ''Fire Emblem'' series title to be released in North America and Europe. It was the first ''Fire Emblem'' series title to feature voice acting as well as being the first title to be rendered in a three-dimensional, cel-shaded manner. It is also the first ''Fire Emblem'' game to be released for a home console in North America, Australia and Europe.<br />
<br />
== Problems ==<br />
=== <s>Beeping</s> ===<br />
Random beeping sounds. This has been fixed in {{revision|3.5-375}}.<br />
<br />
=== Texture Filtering ===<br />
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game.<br />
<br />
=== <s>Minor Image Alignment Issues with Direct X</s> ===<br />
Some images had minor misalignments when using the DirectX plug-in. This has been fixed in {{revision|3.0-840}}.<br />
<br />
== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
|efbscaledcopy = Off<br />
|efbscaledcopynotes = Map display renders static if this is on<br />
}}<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--><br />
{{VersionCompatibilityVersion|4730|***|Various hangs occur with these releases}}<br />
{{VersionCompatibilityVersion|5474|*****}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=6519|OS=Windows XP x86|CPU=AMD Athlon 64 X2 4000+|GPU=nVidia GeForce 8500 GT|result=Full playable but the cinematics go slowly|tester=}}<br />
{{testing/entry|revision=3.0|OS=Linux Ubuntu 11.04 x64|CPU=Intel Core i5-2300 @ 2.8GHz|GPU=nVidia GeForce 430|result=Perfect, EFB scaled copies must be off|tester=asdf31416}}<br />
{{testing/entry|revision=7714|OS=Mac OS X 10.7.1 x64|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Perfect except for final cinematic which needs VSync|tester=}}<br />
{{testing/entry|revision=7714|OS=Linux Ubuntu 11.10 x86|CPU=Intel Pentium E2200 @ 2.2GHz|GPU=Intel G33|result=Crashed after the introductory scene when cell shading was attempted.|tester=}}<br />
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4.1GHz|GPU=nVidia GeForce GTX 570 @ .9GHz|result=Almost perfect, the only problem remaining is the sound, many many glitches.|tester=Titouf}}<br />
{{testing/entry|revision=3.5-375|OS=Windows 8 x64|CPU=Intel Core i5 @ 2.4GHz|GPU=nVidia GeForce 310M|result=Perfect, sound problems are gone, even with HLE.|tester=Nar}}<br />
{{testing/end}}<br />
== Gameplay Videos ==<br />
{{YouTube|fUlChNcHBrk|Fire Emblem: Path of Radiance Dolphin Emulator 4397|br}}<br />
<br />
[[Category:GameCube games]]</div>Nar