https://wiki.dolphin-emu.org/api.php?action=feedcontributions&user=Rosierose&feedformat=atomDolphin Emulator Wiki - User contributions [en]2024-03-29T09:03:52ZUser contributionsMediaWiki 1.39.6https://wiki.dolphin-emu.org/index.php?title=Fire_Emblem:_Radiant_Dawn&diff=68471Fire Emblem: Radiant Dawn2013-07-17T12:05:22Z<p>Rosierose: /* Testing */</p>
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<div>{{Infobox VG<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=February 22, 2007|NA=November 11, 2007|AUS=April 10, 2008|EU=March 14, 2008}}<br />
|series = ''Fire Emblem''<br />
|genre = Tactical role-playing<br />
|modes = Single-player<br />
|input = Wii Remote, Classic Controller, GameCube Controller<br />
|image = [[File:FireEmblemRadiantDawn.jpg|300px]]<br />
|forumlink = http://forums.dolphin-emu.org/Thread-wii-fire-emblem-radiant-dawn--26089<br />
}}<br />
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'''''Fire Emblem: Radiant Dawn''''' is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. It is the tenth ''Fire Emblem'' title and the first for the [[Wii]]. It was announced for the Wii on May 9, 2006 at the E3 convention, officially released on February 22, 2007 in Japan, and released in North America on November 11, 2007.<br />
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== Problems ==<br />
=== Character Faces ===<br />
Black or Purple lines appear around character mouth and eyes. Solution: Disable anisotropic filtering. [Only affects Direct3D9/11, OpenGL doesn't have this problem]<br />
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=== Cheats ===<br />
When cheats are activated, the game may crash after the intro.<br />
Solution:Disable cheats, then play the game for about 5 min, then quit the game, enable the cheats again, then play normally.<br />
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=== Instability ===<br />
Dolphin will crash randomly (Something like at least 1 crash for every 2 maps played) while emulating this game, it's usually stable in menus and the base but when playing a map the game will occasionally crash when:<br />
* Issuing a move or attack order (most frequent)<br />
* Transitioning from the field view to the battle/upgrade animation screens<br />
* Ending turn<br />
* The AI can also crash the game by the doing any of the above (least frequent)<br />
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Work around it by making thorough use of save states between every turn.<br />
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WARNING: at the beginning of the Third Part, there is a point where a group of Laguz, led by Skrimir, transform. Dolphin always crash. To fix the issue, you must set Audio to "DSP LLE".<br />
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=== Controls Fix ===<br />
If you experience mad controls, go to config and set the Gamecube controller to none, but leave the wii remote as it is.<br />
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=== Audio ===<br />
If you are having problems with sound errors try setting 'Audio Backend' to 'XAudio2'.<br />
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== Configuration ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
|gfxbackend = OpenGL<br />
|gfxbackendnotes = Prevents black or purple lines around character mouth and eyes<br />
|efbscaledcopy = Fractional<br />
|efbscaledcopynotes = Fixes portraits having black lines in them<br />
}}<br />
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== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--><br />
{{VersionCompatibilityVersion|4789|****}}<br />
{{VersionCompatibilityClose}}<br />
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== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=3.5-1624|OS=Windows 8 x64|CPU=Intel Core 2 Quad @ 3.0GHz|GPU=ATI Radeon HD 5770|result=Stable FPS, cinematics run perfectly, AAx4 AFx16 DX11, HLE, OpenMP enabled - setting resolution past Native x1 breaks sprites and shows artifacts on them otherwise works fine |tester=Rosierose}}<br />
{{testing/entry|revision=3.5 |OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4.1GHz|GPU=nVidia GeForce GTX 570 @ .9GHz|result=Good, purple lines around characters mouth go away with anisotropic <br />
filtering x1, game runs smoothly, but speed drops when there is a phase change, sometimes also crashes at that moment. I didn't experience crashes at other moments. The biggest problem along the crashes is the sound. There are many many glitches|tester=Titouf}}<br />
{{testing/entry|revision=r7478 |OS=Windows 7 x64|CPU=AMD Athlon II X4 640|GPU=ATI Radeon HD 5770|result=Good, purple lines around characters mouth won't go away, even with anisotropic <br />
filtering x1|tester=}}<br />
{{testing/entry|revision=3.0-415|OS=Windows 7 x86|CPU=Intel Core i5-2300 @ 3GHz|GPU=nVidia GeForce GT 430|result=Mostly perfect, sometimes sound glitches.|tester=MiniBolt}}<br />
{{testing/entry|revision=3.0-549|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=nVidia GeForce GT 420M|result=Runs fluently. Some minor speed problems (rarely runs at full speed). No graphic issues.|tester=}}<br />
{{testing/end}}<br />
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== Gameplay Videos ==<br />
{{YouTube|3knqBTZw5uw|Fire Emblem Radiant Dawn (Dolphin Emulator Test): When the RNG hates you}}<br />
{{YouTube|emZmf6f3q0Y|Fire Emblem: Radiant Dawn - Opening and Main Menu|br}}<br />
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[[Category:Wii games]]</div>Rosierose