https://wiki.dolphin-emu.org/api.php?action=feedcontributions&user=TheGamingStar&feedformat=atomDolphin Emulator Wiki - User contributions [en]2024-03-29T10:23:37ZUser contributionsMediaWiki 1.39.6https://wiki.dolphin-emu.org/index.php?title=GameCube_Main_Menu&diff=128545GameCube Main Menu2016-10-31T01:23:16Z<p>TheGamingStar: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:GameCubeSystemMenu.png|350px]]<br />
|developer = Nintendo<br />
|released = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002|AUS=May 17, 2002}}<br />
|type = Pre-installed<br />
|genre = Utility<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GameCube Controller<br />
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26826<br />
}}<br />
<br />
The [[GameCube]]'s '''''Main Menu''''', commonly known as the GameCube BIOS, is the [[wikipedia:Booting#IPL|Initial Program Loader (IPL)]] of the GameCube and its top level interface, allowing the player to load discs, change settings, and manage up to two memory cards at once. To access these features, the player must either hold A on controller 1, have no disc inserted, or have the lid open as the GameCube logo animates.<br />
<br />
Dolphin does not include the ''GameCube Main Menu'' by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the GameCube Main Menu is fully functional and even capable of launching games.<br />
<br />
== Emulation Information ==<br />
=== Accessing the Menu ===<br />
To access the menu, you must first dump a copy of IPL.bin from a console matching the region of the title being emulating; then disable '''Skip BIOS''', load any GameCube game of the appropriate region, and hold A as the GameCube logo animates. Unlike the [[Wii Menu]], there is no way to directly boot to the menu, refer {{Issue|7343}}.<br />
<br />
To change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc.<br />
<br />
=== Persistent Game ID ===<br />
Dolphin will only use the game ID from the game that is being loaded first. So while changing the disc during the GameCube BIOS menu, for example, [[Super Smash Bros. Melee]] was loaded from the Game List, and then change disc and load [[Super Mario Sunshine]], the game ID will remain unchanged. This can however result in unwanted effects such as:<br />
*Game settings from the first loaded game's GameINI<br />
*Cheats<br />
*Savestates<br />
<br />
== Problems ==<br />
=== Flickering/Stretchy Menu ===<br />
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue.<br />
{{image|GCSys-WithoutXFB.png|Stretchy and flickers}}<br />
{{image|GameCubeSystemMenu.png|What should display|br}}<br />
<br />
=== Missing Music/Incorrect Audio ===<br />
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}.<br />
<br />
== Compatibility ==<br />
<!--A full list of options is available at Template:Config/doc--><br />
{{Config<br />
|skipbios = Off<br />
|skipbiosnotes = Hold A as the GameCube logo animates<br />
|xfb = Real or Virtual<br />
|xfbnotes = Fixes menu flickering<br />
|dspengine = LLE<br />
|dspenginenotes = HLE is still inaccurate<br />
}}<br />
<br />
== Version Compatibility ==<br />
{{VersionCompatibility}}<br />
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--><br />
{{VersionCompatibilityVersion|2.0|*|No support yet}}<br />
{{VersionCompatibilityVersion|3.0|****|Support added, requires LLE audio}}<br />
{{VersionCompatibilityVersion|4.0-7286|****|HLE Screeching fixed, audio improved but not perfect}}<br />
{{VersionCompatibilityClose}}<br />
<br />
== Testing ==<br />
{{testing/start}}<br />
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--><br />
{{testing/entry|revision=4.0-5952|OS=Windows 10|CPU=Intel Celeron J1900 @ 1.99GHz|GPU=Intel Graphics HD|result=At recommended settings on a VPS of 60, The performance of this is at least playable, 60 FPS for the intro. drops down to 30 FPS once you move the cube, and climbs up to 41 FPS. Transitions and editing a file on the virtual memory card makes the FPS die to 15 FPS, and steadies at 25 FPS. Everything else is good and works fine.|tester=Muffin}}<br />
{{testing/entry|revision=4.0-6180|OS=Windows 8.1|CPU=AMD A8-5500 @ 3.2GHz|GPU=AMD Radeon HD 7400m|result=Works fine with said recommended settings. Good for the proper GameCube feeling to your Dolphin Emulator.|tester=JMTestinTest}}<br />
{{testing/entry|revision=4.0-6247|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=FPS: 60<br>VPS: 60<br>Works fine under recommended settings. Slightly slower frame rates when managing my virtual memory cards. Screen Position settings do not work.|tester=Wildgoosespeeder}}<br />
{{testing/entry|revision=4.0-7286|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress!|tester=Wildgoosespeeder}}<br />
{{testing/entry|revision=5.0|OS=OS X 10.11.6 |CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M 512 MB|result=It works very well! Works almost perfectly with recommended settings. Sound is a bit choppy, but it's nothing major. As previously stated, screen position settings do not work.|tester=TheGamingStar}}<br />
{{testing/end}}<br />
<br />
== Gameplay Videos ==<br />
{{VideoGallery<br />
|vid1=r-wo4TB6fho|cap1=GC Main Menu on Dolphin<br />
}}<br />
<br />
[[Category:GameCube games]]<br />
[[Category:Zelda ucode games]]</div>TheGamingStar