Madagascar | |
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Developer(s) | Toys for Bob |
Publisher(s) | NA/EU Activision JP Bandai Games |
Series | Madagascar |
Platform(s) | GameCube |
Release date(s) | NA May 24, 2005 EU June 30, 2005 JP August 11, 2005 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Based on the animated film from DreamWorks, Madagascar tells the tale of four animals in New York's Central Park Zoo. You must use the skills of your animal crew (consisting of a lion, zebra, giraffe, and hippo) to overcome a variety of dangerous obstacles. As you meet new characters and battle enemies, you'll develop new skills, such as the stealth crawl, the helicopter spin, and the running barrel. Replay levels to unlock character-specific bonuses and cheats.
Enabling "Store EFB Copies to Texture Only" will cause only the heads up display (HUD) and full motion video (FMV) segments to be visible. Now set by default.
The screen may become separated into four squares with a small black line between them when using higher internal resolution options. This can be avoided by enabling Vertex Rounding Hack under Graphics Settings → Hacks in 5.0-3251 or newer.
$16:9 Widescreen C20B157C 00000002 C002BF10 EC1F0024 D0010030 00000000 042F5FD0 3F400000
$16:9 Widescreen C20B190C 00000002 C002BF10 EC1F0024 D0010030 00000000 042F6790 3F400000
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 040F3048 38600000 04252360 00000014
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Madagascar since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |
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