Pac-Attack | |
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Developer(s) | Namco |
Publisher(s) | Namco |
Series | Pac-Man |
Platform(s) | Virtual Console, SNES |
Release date(s) | Super Nintendo NA October, 1993 EU 1993 Virtual Console NA January 14, 2008 EU/AUS June 27, 2008 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a fun and quirky puzzle game. This unique entry in the genre puts its own twist on established conventions and adds one of gaming's most iconic characters to the mix. The goal is simple: Keep your screen clear of falling blocks and ghosts by lining up blocks horizontally, causing them to disappear.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Pac-Attack since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |