Action Replay (Wii): Difference between revisions
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(Presuming LLE is required similar to the GC version, but unsure. Unclear on release dates on this, there seems to be 2 versions.) |
(Also unclear on inputs supported) |
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Line 5: | Line 5: | ||
|released = {{vgrelease|}} | |released = {{vgrelease|}} | ||
|genre = Cheat system | |genre = Cheat system | ||
|input = | |input = Wii Remote | ||
|modes = Single-player | |modes = Single-player | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-action-replay-wii | |forumlink = https://forums.dolphin-emu.org/Thread-gc-action-replay-wii |
Revision as of 09:10, 8 July 2015
Action Replay | |
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Developer(s) | Datel |
Publisher(s) | Datel |
Platform(s) | Wii |
Genre(s) | Cheat system |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 0![]() ![]() Unknown |
GameIDs | |
See also... |
GameCube Version |
Action Replay is a cheat device that allowed for game enhancements and unauthorized cheats. It was disabled by later Wii firmware revisions.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Fix freeze at boot |
Version Compatibility
The graph below charts the compatibility with Action Replay since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |