The Legend of Zelda: Collector's Edition: Difference between revisions
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{{Test Entry|revision=7436|OS=Windows 7 x64|CPU=AMD Phenom II x6 1055T @ 3.50GHz|GPU=nVidia GeForce | {{Test Entry|revision=7436|OS=Windows 7 x64|CPU=AMD Phenom II x6 1055T @ 3.50GHz|GPU=nVidia GeForce GTS 450|result=Perfect: 60 FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080, 64 bit mode |tester=RDilus}} | ||
{{Test Entry|revision=7598|OS=Windows 7 x64|CPU=Intel Core i5 760 @ 3.2GHz|GPU=nVidia GeForce 460 1GB|result=N64 games crash too often to be playable. Ocarina of Time every 15-20 minutes, Majora's Mask every 5-10 minutes. Otherwise, games run perfectly. Nearly all setting configurations attempted.|tester= | {{Test Entry|revision=7598|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 3.2GHz|GPU=nVidia GeForce 460 1GB|result=N64 games crash too often to be playable. Ocarina of Time every 15-20 minutes, Majora's Mask every 5-10 minutes. Otherwise, games run perfectly. Nearly all setting configurations attempted.|tester=jessek}} | ||
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Revision as of 17:44, 15 August 2011
The Legend of Zelda: Collector's Edition | |
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Developer(s) | Nintendo EAD, Nintendo Software Technology |
Publisher(s) | Nintendo |
Series | The Legend of Zelda |
Platform(s) | GameCube |
Genre(s) | Compilation |
Mode(s) | Single-player |
Input methods | |
Compatibility | 5![]() ![]() Perfect |
GameIDs | , |
See also... |
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The Legend of Zelda: Collector's Edition is a compilation of four video games from Nintendo's The Legend of Zelda series, a twenty-minute demo of The Legend of Zelda: The Wind Waker, and two featurettes. It was released for the Nintendo GameCube on November 7, 2003 in Japan; November 14, 2003 in Europe; November 17, 2003 in North America; and March 19, 2004 in Oceania. Not available for purchase, it was distributed through various promotions and bundles.
Problems
Graphical Issues with NES games
From r6088 and newer, NES games are booted, but they are unplayable due the major graphical issues.
Instability with N64 games
From r6088 and newer, N64 games are fully working with minor graphical issues, but sometimes it gets a bit slow and Dolphin may crash.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
CPU Emulator Engine | JIT/JITiL | Revision older than r6088 will crash beyond main menu unless you use Interpreter mode (very slow) |
Version Compatibility
The graph below charts the compatibility with The Legend of Zelda: Collector's Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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