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Rhythm Heaven Fever: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Rhythm_Heaven_Fever.jpg|300px]] | |image = [[File:Rhythm_Heaven_Fever.jpg|300px]] | ||
|developer = Nintendo SPD <br> TNX | |developer = Nintendo SPD <br/> TNX | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = ''Rhythm Heaven'' | |series = ''Rhythm Heaven'' | ||
Line 8: | Line 7: | ||
|genre = Rhythm game | |genre = Rhythm game | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|input = Wii Remote | |||
|input = Wii Remote | |||
}} | }} | ||
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== Problems == | == Problems == | ||
=== Remix Crashes === | === Remix Crashes === | ||
*The Remix 1 is crashing in recent builds. To overcome this, use Dolphin 3.0. This also occurs on Remix 2, Remix 3, and Remix 9 (if it was unlocked on a Wii.) | *The Remix 1 is crashing in recent builds. To overcome this, use Dolphin 3.0. This also occurs on Remix 2, Remix 3, and Remix 9 (if it was unlocked on a Wii.) | ||
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=== Shrimp Shuffle === | === Shrimp Shuffle === | ||
Game flashes black during gameplay. Can be fixed by having "External Frame Buffer" enabled. | |||
== Configuration == | == Configuration == | ||
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|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Fixes background music not playing | |dspenginenotes = Fixes background music not playing | ||
|idleskipping = Disabled | |idleskipping = Disabled | ||
|idleskippingnotes = May be needed to fix the timing problems | |idleskippingnotes = May be needed to fix the timing problems | ||
|audiobackend = XAudio2 | |audiobackend = XAudio2 | ||
|audiobackendnotes = Fixes some audio cut-offs | |audiobackendnotes = Fixes some audio cut-offs | ||
|xfb = On | |xfb = On | ||
|xfbnotes = Corrects issues with Micro-Row practice level. Also corrects issues with the Shrimp Shuffle minigame. | |xfbnotes = Corrects issues with Micro-Row practice level. Also corrects issues with the Shrimp Shuffle minigame. |
Revision as of 19:32, 5 August 2012
Rhythm Heaven Fever | |
---|---|
Developer(s) | |
Publisher(s) | Nintendo |
Series | Rhythm Heaven |
Platform(s) | Wii |
Release date(s) | JP July 21, 2011 NA February 13, 2012 EU Q1 2012 |
Genre(s) | Rhythm game |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Rhythm Heaven Fever, known in Europe as Beat the Beat: Rhythm Paradise and in Japan as Everybody's Rhythm Heaven (みんなのリズム天国, Minna no Rizumu Tengoku), is a rhythm video game developed by Nintendo and TNX for the Wii. It is the third game in the Rhythm Heaven series, following Rhythm Tengoku for the Game Boy Advance and Rhythm Heaven for the Nintendo DS.
Rhythm Heaven Fever is composed of over 50 music minigames, in which the player presses the A and B buttons on the Wiimote in rhythm. Upon clearing a level, the game rates your performance, with Superb and High Level ratings earning medals which unlock extra content. Levels that have been cleared with a Superb rating may also be randomly selected for a Perfect attempt, in which the player can try to clear the level without making any mistakes to unlock bonus items.
The game features a multiplayer mode, in which two players play simultaneously to earn enough points to reach the desired rank, with bonus points based on the harmony of the players. The multiplayer mode has it's own set of medals which unlock multiplayer minigames.
Problems
Remix Crashes
- The Remix 1 is crashing in recent builds. To overcome this, use Dolphin 3.0. This also occurs on Remix 2, Remix 3, and Remix 9 (if it was unlocked on a Wii.)
- Remix 6 crashes after the title screen. This can be fixed by pressing A rapidly before the screen fades to black. Note that as this fix works randomly, it is recommended to pause the game and create a save state the first time it works so that you don't have to repeat the process again. It looks like pressing A rapidly also has an effect on the crashing remixes in newer versions of Dolphin, although I (MyDreamName) have only gotten a bit of background noise thus far.
Micro-Row
- If Disable External Frame Buffer is checked, during the practice level for Micro-Row the screen will turn completely black randomly. To get around this, enable the external frame buffer or skip the practice level.
- The main level will not play properly, and instead video output will be frozen on the first frame of the game until the music is complete. This seems to be fixed to an extent by having "External Frame Buffer" enabled and changing the status of it to either "Virtual" or "Real" while the game is playing.
- video output freeze also seems to be fixed if EBF copies is set to ram (+cache)
[can be set before or during the micro-row stage]
Shrimp Shuffle
Game flashes black during gameplay. Can be fixed by having "External Frame Buffer" enabled.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Fixes background music not playing |
Audio Backend | XAudio2 | Fixes some audio cut-offs |
Version Compatibility
The graph below charts the compatibility with Rhythm Heaven Fever since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 x64 | Intel Core i5-2500K @ 4.6GHz | AMD Radeon HD 6950x2 | Solid 60 FPS throughout the game, although the game seems to experience some slowdown as the peg approaches you on the first "Built to Scale" game. Remix 6 crashes the game (A variety of other remixes crash on revisions past 3.0), and there are also other small emulation errors. Most of these errors can be fixed by using the configurations listed above. It also seems like some remixes have some issues with transitioning between games and sometimes get their timing off. | MyDreamName |
3.0-441 | Windows 7 x64 | AMD FX-6100 | AMD Radeon HD 6870 | Perfect | AlbusDlx |
3.0-441 | Windows 7 x64 | Intel | nVidia GeForce GTX 550 TI | Crashes on remix 6. Don't trust Albus | Anon |
Gameplay Videos
- Nintendo (Publisher)
- Rhythm Heaven (Series)
- Pages with redlink series
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2011 (Initial release year)
- Rhythm game (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- 5 stars (Rating)
- DSP Emulator Engine (Config Required)
- Audio Backend (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (CPU): AMD
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii games
- Rhythm games