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Mission: Impossible - Operation Surma: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Mission Impossible-Operation Surma.jpg|300px]] | |image = [[File:Mission Impossible-Operation Surma.jpg|300px]] | ||
|developer = Paradigm Entertainment | |developer = Paradigm Entertainment | ||
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|genre = Action, Third-person shooter | |genre = Action, Third-person shooter | ||
|modes = Single-Player | |modes = Single-Player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
}} | }} | ||
Mission: Impossible – Operation Surma is a video game for the Xbox, PlayStation 2, and Nintendo GameCube consoles and also the Game Boy Advance. The game was released in North America in 2003. The third-person action game was published by Atari and developed by Paradigm Entertainment. | '''''Mission: Impossible – Operation Surma''''' is a video game for the Xbox, PlayStation 2, and Nintendo GameCube consoles and also the Game Boy Advance. The game was released in North America in 2003. The third-person action game was published by Atari and developed by Paradigm Entertainment. | ||
== Problems == | == Problems == | ||
===Audio=== | ===Audio=== | ||
Sometimes the sound glitches and the engine will play all the sounds for that level in a row. | Sometimes the sound glitches and the engine will play all the sounds for that level in a row. | ||
===Night Vision=== | ===Night Vision=== | ||
Without correct configuration, the night vision just shows a black grainy screen. | Without correct configuration, the night vision just shows a black grainy screen. Also, when night vision works correctly, the pause menu has no background. | ||
Also, when night vision works correctly, the pause menu has no background. | |||
== Configuration == | == Configuration == | ||
{{Config | {{Config |
Revision as of 19:42, 5 August 2012
Mission: Impossible - Operation Surma | |
---|---|
Developer(s) | Paradigm Entertainment |
Publisher(s) | Atari |
Platform(s) | GameCube |
Genre(s) | Action, Third-person shooter |
Mode(s) | Single-Player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Mission: Impossible – Operation Surma is a video game for the Xbox, PlayStation 2, and Nintendo GameCube consoles and also the Game Boy Advance. The game was released in North America in 2003. The third-person action game was published by Atari and developed by Paradigm Entertainment.
Problems
Audio
Sometimes the sound glitches and the engine will play all the sounds for that level in a row.
Night Vision
Without correct configuration, the night vision just shows a black grainy screen. Also, when night vision works correctly, the pause menu has no background.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | On |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | DSP LLE recompiler |
Version Compatibility
The graph below charts the compatibility with Mission: Impossible - Operation Surma since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6970 | Windows 8 CP x64 | Intel Pentium E5400 @ 2.7GHz | AMD Radeon HD 5770 | Playable framerates. | Fishman92 |
- Paradigm Entertainment (Developer)
- Atari (Publisher)
- Action (Genre)
- Third-person shooter (Genre)
- Single-Player (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Disable Fog (Config Required)
- DSP Emulator Engine (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Untested for 10000+ revisions
- GameCube games