Arc Rise Fantasia: Difference between revisions
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|released = {{vgrelease|JP=June 4, 2009|NA=July 20, 2010}} | |released = {{vgrelease|JP=June 4, 2009|NA=July 20, 2010}} | ||
|genre = Role-playing | |genre = Role-playing | ||
|modes = Single- | |modes = Single-player | ||
|input = Wii Remote + Nunchuk, Classic Controller, GameCube Controller | |input = Wii Remote + Nunchuk, Classic Controller, GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wii-arc-rise-fantasia--26411 | |forumlink = http://forums.dolphin-emu.org/Thread-wii-arc-rise-fantasia--26411 |
Revision as of 03:00, 28 February 2013
Arc Rise Fantasia | |
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Developer(s) | Imageepoch, Marvelous Entertainment |
Publisher(s) | Marvelous Entertainment, Ignition Entertainment |
Platform(s) | Wii |
Release date(s) | JP June 4, 2009 NA July 20, 2010 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Arc Rise Fantasia (アークライズファンタジア, Āku Raizu Fantajia?) is a fantasy role-playing game developed by Imageepoch and published by Marvelous Entertainment for the Wii. It is Imageepoch's first game not developed for a handheld game console. Arc Rise Fantasia was released in Japan on June 4, 2009, and in North America on July 27, 2010.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Arc Rise Fantasia since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 x64 | AMD Phenom II X4 945 @ 3.3GHz | ATI Radeon HD 4870 | Game has texture problems on newer revisions, thus I use 3.0 because most or all of the newer ones do not offer the safe/fast texture options. In some games this problem is constantly on screen. Here it doesn't seem as common or harsh, but it could be later. I AM NOT using 3.0 for the recording, so if you know what to look for, you may see the slight problems.
Game runs at 30 FPS most of the time, but 60 FPS in menus and in the post battle victory phase. Unfortunately, with the recorder going, it always drops to 30 FPS in that victory screen and since this emulator bases emulation speed off FPS, it's playing at half speed at that fight. It plays fine normally, but just will not while recording despite any change I tried, so realize it's slow there. Cutscenes can also be finicky. Audio desyncs happen easily and frequently if the framerate is not stable, which it may not always be. This happens in the first cutscene halfway through, the last one seems fine. Another problem I did not see when I played this section sans recording, but you may depending on your framerate. Arc Rise Fantasia on Dolphin Emulator 1080p |
Vortextk |
^r6607 | Windows 7 x64 | Intel Core i7-930 @ 3.5GHz | ATI Radeon HD 5850 | Runs perfectly fine but the only graphics glitch I've encountered is character and monster shadowing problem in battle. Reverted back to previous revision | |
^r7478 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6950 | No problems at all. | Robodt7 |
^r7590 | Windows 7 x64 | Intel Core 2 Quad Q9550 @ 2.83GHz | ATI Radeon HD 5750 | Runs between 98% and 100% with D3D9, no noticeable slowdown in game, but cut-scenes lose progressively sync with their audio (regardless of Dolphin setup). Overclocking the CPU to 3.4GHz solves the issue. |
Gameplay Videos
- Imageepoch (Developer)
- Marvelous Entertainment (Developer)
- Marvelous Entertainment (Publisher)
- Ignition Entertainment (Publisher)
- Japan (Release region)
- North America (Release region)
- 2009 (Initial release year)
- Role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games