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1080° Avalanche: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|title = 1080° Avalanche | |title = 1080° Avalanche | ||
|image = [[File:1080AvalancheGC.jpg]] | |image = [[File:1080AvalancheGC.jpg|300px]] | ||
|developer = NST | |developer = NST | ||
|publisher = Nintendo | |publisher = Nintendo | ||
Line 15: | Line 15: | ||
== Problems == | == Problems == | ||
===Stuttering Animation=== | ===Stuttering Animation=== | ||
The intro video frequently stutters. This can be improved, but not fixed, by using | The intro video frequently stutters. This can be improved, but not fixed, by using V-sync. | ||
===BBA Unsupported=== | |||
BBA emulation is unsupported, preventing LAN play, refer {{Issue|647}} | |||
== Configuration == | == Configuration == | ||
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|realxfb = | |realxfb = | ||
|realxfbnotes = | |realxfbnotes = | ||
|vsync = On | |||
|vsyncnotes = Help to reduce stuttering animations | |||
|dspplugin = | |dspplugin = | ||
|dsppluginnotes = | |dsppluginnotes = | ||
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==Testing== | ==Testing== | ||
{{Testing}} | {{Testing}} | ||
{{Test Entry|revision={{revision | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}--> | ||
{{Test Entry|revision=3891|OS=Windows XP (x86)|CPU=Intel Q6600 @ 3.2GHz|GPU=nVidia 9800GT|result=Playable: 30-50 fps with capturing.}} | |||
|} | |} | ||
Revision as of 22:33, 6 October 2010
1080° Avalanche | |
---|---|
Developer(s) | NST |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Genre(s) | Racing, extreme sports |
Mode(s) | Single-player, multiplayer |
Input methods | |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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1080° Avalanche is a snowboarding game for the Nintendo GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation (NST), and published by Nintendo. Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the SSX series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
Problems
Stuttering Animation
The intro video frequently stutters. This can be improved, but not fixed, by using V-sync.
BBA Unsupported
BBA emulation is unsupported, preventing LAN play, refer issue 647
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
V-Sync | On | Help to reduce stuttering animations |