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Let's Tap: Difference between revisions
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|genre = Rhythm | |genre = Rhythm | ||
|released = {{vgrelease|JP=December 18, 2008|NA=June 16, 2009|EU=June 19, 2009}} | |released = {{vgrelease|JP=December 18, 2008|NA=June 16, 2009|EU=June 19, 2009}} | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer (4) | ||
|input = Wii Remote | |input = Wii Remote | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wi-let-s-tap | |forumlink = http://forums.dolphin-emu.org/Thread-wi-let-s-tap |
Revision as of 22:10, 3 September 2013
Let's Tap | |
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Developer(s) | Prope |
Publisher(s) | Sega |
Platform(s) | Wii |
Release date(s) | JP December 18, 2008 NA June 16, 2009 EU June 19, 2009 |
Genre(s) | Rhythm |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Let's Tap since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |