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Tom Clancy's Splinter Cell: Double Agent (GC): Difference between revisions
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{{testing/entry|revision=7716|OS=Windows 7 x64|CPU=Intel Pentium E5200|GPU=ATI Radeon HD 3870|result=Not Working|tester=EdAnHiCE}} | {{testing/entry|revision=7716|OS=Windows 7 x64|CPU=Intel Pentium E5200|GPU=ATI Radeon HD 3870|result=Not Working|tester=EdAnHiCE}} | ||
{{testing/entry|revision=4.0-4488|OS=Windows 7 x64|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GT 640|result=This game can boot into the first level and there was no visual problems that I noticed, but I can't test further due to slowdown even though I managed to get through most of the first level until I gave up because of it. This game seems very demanding as it runs mostly at 40-50fps (NTSC). A faster PC would very likely have better luck. Putting this here to show that this does work, but not at fullspeed on a setup like mines or weaker. All the other features seem to work fine though like tutorials, but has slowdown as well.|tester=Yugix}} | |||
{{testing/end}} | {{testing/end}} | ||
Revision as of 21:22, 6 December 2014
Tom Clancy's Splinter Cell: Double Agent | |
---|---|
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Series | Splinter Cell, Tom Clancy |
Platform(s) | GameCube |
Release date(s) | NA October 26, 2006 EU October 27, 2006 AUS October 26, 2006 |
Genre(s) | Stealth |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Wii Version |
Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft. The series, endorsed by American author Tom Clancy, follows the character Sam Fisher, an agent employed by a black-ops division of the National Security Agency, dubbed Third Echelon. Double agent was released simultaneously on the GameCube and on the Wii.
Problems
Severe Graphical Problems
Works but is unplayable due to graphical bugs.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Safe |
Version Compatibility
The graph below charts the compatibility with Tom Clancy's Splinter Cell: Double Agent since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7716 | Windows 7 x64 | Intel Pentium E5200 | ATI Radeon HD 3870 | Not Working | EdAnHiCE |
4.0-4488 | Windows 7 x64 | Intel Core i3-3220 @ 3.3GHz | nVidia GeForce GT 640 | This game can boot into the first level and there was no visual problems that I noticed, but I can't test further due to slowdown even though I managed to get through most of the first level until I gave up because of it. This game seems very demanding as it runs mostly at 40-50fps (NTSC). A faster PC would very likely have better luck. Putting this here to show that this does work, but not at fullspeed on a setup like mines or weaker. All the other features seem to work fine though like tutorials, but has slowdown as well. | Yugix |
Gameplay Videos
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- Ubisoft Montreal (Developer)
- Ubisoft (Publisher)
- Splinter Cell (Series)
- Tom Clancy (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2006 (Initial release year)
- Stealth (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 4.0
- Tested On (GPU):
- Untested for 10000+ revisions
- GameCube games