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Battalion Wars: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4361|OS=Windows XP x86|CPU=Intel Core 2 Duo e7400 @ 2.8GHz|GPU=nVidia GeForce GTS 250|result=Game runs well but it does not run with Duel Core. If you select duel core you will "Failed to render video frame" in log and game will sit on a black screen. Also, Directx plugin works but has many graphical errors and runs really slowly. Sorry for no left sound. Didn't realize I had the sound options pushed to right speakers. [http://www.youtube.com/watch?v=ghL8vutUnF0 Battalion Wars Gamecube Dolphin 4361]|tester=jedikevin20}} | {{testing/entry|revision=4361|OS=Windows XP x86|CPU=Intel Core 2 Duo e7400 @ 2.8GHz|GPU=nVidia GeForce GTS 250|result=Game runs well but it does not run with Duel Core. If you select duel core you will "Failed to render video frame" in log and game will sit on a black screen. Also, Directx plugin works but has many graphical errors and runs really slowly. Sorry for no left sound. Didn't realize I had the sound options pushed to right speakers. [http://www.youtube.com/watch?v=ghL8vutUnF0 Battalion Wars Gamecube Dolphin 4361]|tester=jedikevin20}} | ||
{{testing/entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect, full | {{testing/entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect, full 30FPS|tester=ThatLuciano}} | ||
{{testing/entry|revision=7624|OS=Linux Ubuntu 10.04 Lucid Lynx x86_64|CPU=AMD Phenom II X3 720|GPU=nVidia GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 50% in large areas. Looks and works great, but this system is too slow for it.|tester=[[User:keller999|keller999]]}} | {{testing/entry|revision=7624|OS=Linux Ubuntu 10.04 Lucid Lynx x86_64|CPU=AMD Phenom II X3 720|GPU=nVidia GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 50% in large areas. Looks and works great, but this system is too slow for it.|tester=[[User:keller999|keller999]]}} | ||
{{testing/end}} | {{testing/end}} |
Revision as of 16:06, 28 May 2015
Battalion Wars | |
---|---|
Developer(s) | Kuju Entertainment |
Publisher(s) | Nintendo |
Series | Nintendo Wars |
Platform(s) | GameCube |
Release date(s) | NA September 19, 2005 EU December 9, 2005 AUS February 16, 2006 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Battalion Wars (突撃!!ファミコンウォーズ, Totsugeki!! Famicom Wars), originally to be titled Advance Wars: Under Fire, part of Nintendo's Wars series, is a 2005 real-time tactics game for the Nintendo GameCube. A sequel, Battalion Wars 2, for the Wii, has also been released.
Battalion Wars contains the elements of both a third-person shooter and a real-time tactics game. In the midst of battle, the player will have control over a variety of units, including infantry, armored vehicles, and aircraft. Separate units or unit groups can be given commands. Units can be commanded to follow the player, hold their positions, man gun turrets, or attack certain targets. At any time, the player may transfer control from one unit to another.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Widescreen Hack | Off | There's a widescreen option in-game.<br\>If it is on, it causes glitches on the sides of the screen and makes all objects really thin. |
Version Compatibility
The graph below charts the compatibility with Battalion Wars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r4361 | Windows XP x86 | Intel Core 2 Duo e7400 @ 2.8GHz | nVidia GeForce GTS 250 | Game runs well but it does not run with Duel Core. If you select duel core you will "Failed to render video frame" in log and game will sit on a black screen. Also, Directx plugin works but has many graphical errors and runs really slowly. Sorry for no left sound. Didn't realize I had the sound options pushed to right speakers. Battalion Wars Gamecube Dolphin 4361 | jedikevin20 |
r7257 | Windows 7 x64 | Intel Core i7-860 | ATI Radeon HD 4650 | Perfect, full 30FPS | ThatLuciano |
r7624 | Linux Ubuntu 10.04 Lucid Lynx x86_64 | AMD Phenom II X3 720 | nVidia GeForce 8800 GT | Running 2x Native Resolution, 2x AA, 4x AF @ 50% in large areas. Looks and works great, but this system is too slow for it. | [[Special:Contributions/keller999|keller999]] |
Gameplay Videos
- Kuju Entertainment (Developer)
- Nintendo (Publisher)
- Nintendo Wars (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2005 (Initial release year)
- Real-time strategy (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Widescreen Hack (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): ATI
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- GameCube games
- Native 16:9 widescreen support (GCN)