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Bomberman: Panic Bomber: Difference between revisions
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Revision as of 08:47, 31 May 2015
Bomberman: Panic Bomber | |
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Developer(s) | Hudson Soft |
Publisher(s) | Hudson Entertainment |
Series | Bomberman |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | TurboGrafx-16 JP December 22, 1994 Virtual Console JP March 18, 2008 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
Bomberman: Panic Bomber is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Bomberman: Panic Bomber since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
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