26 December 2016
- 22:4322:43, 26 December 2016 diff hist −4 Template:Problems/GC Font The GC folder is directly in the User folder. There's no Sys folder in the User folder
10 December 2016
- 09:5909:59, 10 December 2016 diff hist −53 Sonic Riders Whoever wrote that 4.0-4222 enables SUDTR was wrong. (It is currently on by default, but not because of 4.0-4222)
18 November 2016
- 15:1815:18, 18 November 2016 diff hist +4 The Legend of Zelda: Majora's Mask →Problems: Changed NTSC to NTSC-U. NTSC-J is already covered in a separate section.
24 October 2016
- 18:4518:45, 24 October 2016 diff hist −104 Super Mario Sunshine →Graffiti Behaves Oddly: The D3D11 MSAA bug fix PR was merged before the 5.0 release
12 October 2016
- 18:3718:37, 12 October 2016 diff hist −11 Imabikisō Kaimei Hen Reword things
3 October 2016
- 15:4615:46, 3 October 2016 diff hist +49 Xenoblade Chronicles →"Reading Disc" Screen Taking a Long Time: Because disabling XFB is part of the problem, enabling it is a solution
2 October 2016
11 August 2016
- 17:0917:09, 11 August 2016 diff hist −36 Triforce There is no active Triforce development
8 August 2016
- 22:4422:44, 8 August 2016 diff hist −104 Template:Disambig Removed the New Play Control! {{PAGENAME}} check because all such pages are redirects to {{PAGENAME}} (Wii) pages. Having both a redirect and the real page show up is awkward.
7 July 2016
- 21:1721:17, 7 July 2016 diff hist −62 Paper Mario: The Thousand-Year Door →Problems When Using Older Graphics Cards: Actually, I'm not sure if it's OpenGL 4.3 itself that's the problem on OS X... It might just be an extension. Feel free to revert this if you know I'm wrong.
- 21:1421:14, 7 July 2016 diff hist −3 Paper Mario: The Thousand-Year Door →Problems When Using Older Graphics Cards
- 21:1421:14, 7 July 2016 diff hist +7 Paper Mario: The Thousand-Year Door →Emulation Information: Moved OS X details to "Problems When Using Older Graphics Cards"
15 June 2016
- 21:2521:25, 15 June 2016 diff hist 0 Template:Navigation/Rock Band Moved the AC/DC track pack because it isn't a full game. It's functionally identical to the other track packs
- 14:5414:54, 15 June 2016 diff hist 0 Template:Ratings/Rock Band Changing from 3 to 4 to match the newer Rock Band games. 3 was likely set before we knew that Dolphin supported USB passthrough.
- 14:5314:53, 15 June 2016 diff hist +21 Rock Band This was likely written before we knew Dolphin already supported USB passthrough
8 June 2016
- 10:0210:02, 8 June 2016 diff hist −138 Super Mario Sunshine Removed the link to the 60 fps hack article. That article talks about a different Super Mario Sunshine 60 fps hack that works completely differently, so it just confuses people instead of providing any relevant information.
22 May 2016
- 15:4515:45, 22 May 2016 diff hist +11 m Monster Jam →Problems: "Nausea inducing flickering" without a hyphen can be read as nausea that induces flickering
24 April 2016
- 23:3123:31, 24 April 2016 diff hist −172 Donkey Kong Country Returns →Invisible/Flickering Diddy and Donkey Kong: Now fixed for D3D11
14 April 2016
- 18:0618:06, 14 April 2016 diff hist +52 Super Mario Sunshine →Debug Cubes: The commit that fixed this issue has been reverted
12 April 2016
- 20:2520:25, 12 April 2016 diff hist −729 GameCube Main Menu →Savestates/GameINIs/Cheats Do Not Work: Removed incorrect information. Dolphin uses the game ID of what you select in the game list or Open... dialog. You need to select a game in order to launch the GameCube IPL, so Dolphin will use that game's ID.
26 March 2016
- 12:2912:29, 26 March 2016 diff hist +57 Super Smash Bros. Brawl Zelda OoT works now. It might require EFB to RAM for some graphical effects, I don't really remember.
5 March 2016
- 18:4418:44, 5 March 2016 diff hist −76 Configuration Guide →DSP: Removed a Google Code link and made the related sentence more up-to-date with the development builds
28 February 2016
- 13:4613:46, 28 February 2016 diff hist −47 Sonic Riders →Hero Story Crash: The crashes were present before 4.0-5531 too.
26 February 2016
- 13:5413:54, 26 February 2016 diff hist +14 Broadband Adapter →Configure Dolphin: Dolphin has been changed to say "Broadband Adapter" instead of "BBA"
9 February 2016
- 15:2615:26, 9 February 2016 diff hist −43 Sonic Riders →Problems: The crash after the third level was never properly fixed, it just happened to work for a while. https://bugs.dolphin-emu.org/issues/8725
3 February 2016
- 11:3011:30, 3 February 2016 diff hist +183 How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Dolphin Setup: Clarified that at least 4.0-4599 is required. It's easy to miss when it's only at the very beginning of the page.
7 January 2016
- 19:5619:56, 7 January 2016 diff hist −2 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Dolphin Setup
22 December 2015
- 19:0619:06, 22 December 2015 diff hist +282 Xenoblade Chronicles →Emulation Information: Added info about "Reading Disc". I haven't verified that enabling XFB fixes it, and I wasn't sure whether it should be in Problems or Emulation Information, so feel free to change it if needed.
19 December 2015
- 21:3221:32, 19 December 2015 diff hist 0 Template:Navigation/Guitar Hero Sorted games by release date
21 November 2015
- 19:5919:59, 21 November 2015 diff hist +1 Super Mario Galaxy 2 →Boss Roars: Clarified that the problem is about video, not audio.
- 19:5519:55, 21 November 2015 diff hist −8 Rodea: The Sky Soldier →Language Region Mismatch: Dutch is one of the European Wii languages. The game doesn't have a Korean release as far as I know.
11 November 2015
- 23:1823:18, 11 November 2015 diff hist −1 m Ripping Games No edit summary
- 23:1723:17, 11 November 2015 diff hist −161 Ripping Games The linked issue is not a good explanation for anything. It's long, it talks about a whole bunch of irrelevant stuff, and it's invalid too. The only potentially useful part is comment #3.
- 16:4316:43, 11 November 2015 diff hist +17 Zatch Bell! Mamodo Fury →In-Battle Slowdown
- 12:4212:42, 11 November 2015 diff hist +84 Installing Dolphin →Configure Plugins
10 November 2015
- 18:2318:23, 10 November 2015 diff hist +32 Star Wars Rogue Squadron II: Rogue Leader →Hang on Pause or Targeting Computer
25 September 2015
- 22:0322:03, 25 September 2015 diff hist −4 Paper Mario: The Thousand-Year Door Clarified what kinds of problems occur with older graphics cards. It would be nice to have a screenshot of the most commonly reported problem, the softlock when Frankly opens the gate outside his house, but I'm not going to make one... :P
- 08:5408:54, 25 September 2015 diff hist −80 Star Wars Rogue Squadron II: Rogue Leader →{{s}}Incorrect Scaling in Introductory Scenes{{/s}}
25 January 2015
- 14:4714:47, 25 January 2015 diff hist +29 Guitar Hero Smash Hits No edit summary
- 14:4714:47, 25 January 2015 diff hist +29 Guitar Hero: Van Halen No edit summary
- 14:4714:47, 25 January 2015 diff hist +19 Band Hero No edit summary
- 14:4614:46, 25 January 2015 diff hist +17 Guitar Hero: Warriors of Rock No edit summary
20 January 2015
- 00:3400:34, 20 January 2015 diff hist −1 m Battalion Wars 2 No edit summary
19 January 2015
- 16:0616:06, 19 January 2015 diff hist −3 Advance Game Port No edit summary
- 13:0513:05, 19 January 2015 diff hist −61 The House of the Dead 2 & 3 Return →Version Compatibility: We usually don't have notes about what is working, right? Having a note about what doesn't work should be enough
14 January 2015
- 13:0513:05, 14 January 2015 diff hist −111 The House of the Dead 2 & 3 Return No edit summary
21 December 2014
3 December 2014
- 13:0413:04, 3 December 2014 diff hist +234 Super Smash Bros. Brawl Updated information about masterpieces. I'm not totally sure regarding the Configuration section – can someone check if it's correct?
20 November 2014
- 20:0020:00, 20 November 2014 diff hist +39 Sonic Riders →Problems
5 October 2013
- 17:4117:41, 5 October 2013 diff hist −71 Photo Channel No edit summary