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  • ...'Vertex Rounding''' will solve the corruption at the screen border and the shadow issue, but won't fix UI elements of The Incredibles completely.
    3 KB (451 words) - 13:27, 2 July 2024
  • ...'Vertex Rounding''' will solve the corruption at the screen border and the shadow issue.
    5 KB (704 words) - 13:28, 2 July 2024
  • if you use 8x MSAA or SSAA you get some dark shadow like box or triangle on the ground that moves with the character.
    3 KB (467 words) - 04:42, 8 July 2024
  • {{VersionCompatibilityVersion|4.0-6686|*****| Darkened Scoreboard/Court Preview finally fixed}} ...QM @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=60FPS. Graphical glitches with shadows on the court.|tester=jedivulcan}}
    8 KB (1,139 words) - 04:41, 8 July 2024
  • ...title character, Billy Hatcher, as they try to bring light back to his now darkened home world. To do so, he must free a bunch of elders that are trapped i === Dark Puddles Not Clearing ===
    5 KB (664 words) - 02:35, 10 July 2024
  • ...on Tour]], [[Ultimate Spider-Man]], [[Viewtiful Joe: Red Hot Rumble]], [[Shadow the Hedgehog]], [[Teenage Mutant Ninja Turtles 3: Mutant Nightmare|TMNT 3:
    3 KB (337 words) - 13:27, 2 July 2024
  • ...me name, '''''Batman Begins''''' lets you explore both the origins of the "dark knight" and his transformation into a superhero. As Batman, you must use yo
    4 KB (493 words) - 23:44, 1 July 2024
  • |forumlink = https://forums.dolphin-emu.org/Thread-wii-enclave-shadows-of-twilight ...choose to take on the role of either a "Warrior of Light" or a "Minion of Darkness", complete with separate and unique missions reflecting the nature of t
    1 KB (168 words) - 06:34, 27 February 2024
  • === Excessively Dark Rendering === When playing the PAL version in 50Hz mode, the game is significantly darker than in 60Hz modes. This occurs on console and is not an issue with Dolph
    21 KB (3,206 words) - 13:28, 2 July 2024
  • |The shadows are created based on the camera angle, as far as I know, there is no way t |Need to change convergence to fix black ground. Shadows are calculated per eye, no way to fix this.
    11 KB (1,886 words) - 04:44, 24 February 2024
  • ...d]], [[Super Mario Strikers]], [[X-Men Legends II: Rise of Apocalypse]], [[Shadow the Hedgehog]], [[Harry Potter and the Goblet of Fire]], [[Dance Dance Revo
    2 KB (323 words) - 01:42, 21 February 2024
  • ...gends II: Rise of Apocalypse]], [[Harry Potter and the Goblet of Fire]], [[Shadow the Hedgehog]], [[Dance Dance Revolution: Mario Mix]], [[The Sims 2]], [[Ma
    2 KB (312 words) - 19:19, 29 February 2024
  • |[[Shadow Dancer: The Secret of Shinobi]] |{{Ratings|Shadow Dancer: The Secret of Shinobi}}
    13 KB (1,871 words) - 05:08, 24 February 2018
  • |[[Baldur's Gate: Dark Alliance]] |{{Ratings|Baldur's Gate: Dark Alliance}}
    70 KB (9,882 words) - 03:51, 20 September 2024
  • {{Problems/GC Widescreen 16-9}} When using the game's widescreen mode boulder shadows will render incorrectly. This is a game bug, and also occurs on consoles. {{image|F-ZeroGX-widescreen-boulder-shadow.jpg|Broken shadows|br}}
    18 KB (2,794 words) - 04:33, 8 July 2024
  • |[[Alone in the Dark]] |{{Ratings|Alone in the Dark}}
    150 KB (20,979 words) - 01:35, 14 August 2024
  • |[[Dark Summit]] |[[Disney's PK: Out of the Shadows]]
    20 KB (3,123 words) - 21:38, 10 August 2024
  • **[[Pokémon XD: Gale of Darkness]] **[[Pokémon XD: Gale of Darkness]]
    19 KB (2,904 words) - 00:04, 17 July 2024
  • |forumlink = https://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-xd-gale-of-darkness--26142 '''''Pokémon XD: Gale of Darkness''''', released in Japan as '''''Pokémon Ekkusudī Yami no Kaze Dāku R
    10 KB (1,522 words) - 13:27, 2 July 2024
  • |[[Ninja Gaiden II: The Dark Sword of Chaos]] |{{Ratings|Ninja Gaiden II: The Dark Sword of Chaos}}
    17 KB (2,425 words) - 09:57, 4 March 2023
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