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Monster House
Monster House | |
---|---|
Developer(s) | Artificial Mind and Movement |
Publisher(s) | THQ |
Platform(s) | GameCube |
Release date(s) | NA July 18, 2006 EU August 4, 2006 AUS September 7, 2006 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Monster House is an Survival Horror adventure video game released in 2006 by A2M. The game is based on the film of the same name.
Problems
Save State/Memory Card Swap Hang
Very rarely (once in a playthrough), the game may get stuck in a loading screen, especially if save states were used from before a save point. It is unknown if swapping memory cards would cause crashes on console.
Enhancements
16:9 Widescreen Gecko Code
EU
$16:9 Widescreen 04050474 C022A5A8 0405047C C042BDF8
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 04146AC0 38600005
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Monster House since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Artificial Mind and Movement (Developer)
- THQ (Publisher)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2006 (Initial release year)
- Adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- GameCube games