Custom Robo V2
Custom Robo V2 (カスタムロボV2, Kasutamu Robo Buitsū) is an Action-RPG developed by Noise and published by Nintendo for the Nintendo 64 as a Japanese exclusive. It is the second title of the Custom Robo series, and the predecessor of Custom Robo for the Nintendo GameCube.
Custom Robo V2 | |
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Developer(s) | Noise |
Publisher(s) | Nintendo |
Series | Custom Robo |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP November 10, 2000 Virtual Console JP February 19, 2008 |
Genre(s) | Action role-playing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Classic Controller, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The gameplay of Custom Robo V2 is similar to any ordinary RPG: players walk around in an overworld, then engage in battles. However, the game differs from the traditional RPG mold by having a real time battle system. The goal of the game is to win battles to obtain better Robos and parts to improve your combat abilities.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Custom Robo V2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |