Despicable Me
In Despicable Me, players become the mastermind Gru, planning and plotting to build a rocket ship and steal the moon. Players will command an army of tireless, little yellow minions to complete puzzles and missions and use an arsenal of despicable weapons and gadgets such as magnet guns, freeze rays and battle-ready vehicles to vanquish all who stand in their way. Players will fly Gru's aircraft in daring missions against his rival, Vector, and play as Gru or Vector in a variety of multiplayer air combat modes!
Despicable Me | |
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Developer(s) | Monkey Bar Games |
Publisher(s) | D3 Publisher |
Platform(s) | Wii |
Release date(s) | NA July 6, 2010 AUS September 2, 2010 EU October 1, 2010 |
Genre(s) | Action |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
PAL Hang
PAL versions of this title are reported to hang with an black screen / error on startup.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Despicable Me since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-6284 | Windows 10 | Intel Core i7-4790 | AMD R9 Fury X | Game runs perfectly and looks very good with hacks and enhancements. The game is locked to 30FPS and the loading screen sometimes causes lag but these aren't major issues. The only real issue I have is that the aiming, this was tested with a real Wiimote and nunchuck using a dolphinbar and the aiming of weapons was too sensitive outside of this, the game controls great and the issues may not even be related to dolphin in the first place. Overall (Though the first 3 levels) the game runs great and everything works as it should | 2haloes |