Luigi's Mansion
In Luigi's Mansion, Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels. Each stage is packed with ghosts and ghouls to put you on edge; and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls — and find his missing brother to boot!
Luigi's Mansion | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Release date(s) | JP September 14, 2001 NA November 18, 2001 EU May 3, 2002 AUS May 17, 2002 |
Genre(s) | Action-adventure, Horror |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Poltergust 3000 Hose Disappears
In the cutscene where Luigi returns to the villa from Professor E. Gadd's Ghost Research Laboratory, the Hose of Luigi's Poltergust 3000 will keep disappearing. Refer issue 12520.
Corruption of Luigi's Model
In the intro cutscene, Luigi's model will get corrupted if Dual Core is enabled.
Music Sheets Battle Static (Non-Default Setting)
With DSP LLE, there are bursts of static during the Music Sheets battle. See issue 7145.
Enhancements
16:9 Widescreen Gecko Code
The built-in Widescreen Hack causes shadow issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
NA
16:9 Aspect Ratio v2 (Widescreen) [Ralf] 06003F00 0000004C 3880FF95 38C002EB 4E800020 A0C6003C 1CC602EE 380003E8 7CC603D6 4E800020 80810124 80A1012C 38600200 80010128 7CC42850 7CA30050 4E800020 A89D0000 38C10030 A81D0002 4E800020 00000000 040206A4 C0028870 04039368 4BFCAB99 0403AC40 4BFC92C1 0403BF78 4BFC7F95 0403D234 38830065 0403D270 3884001B 0403D2B4 38840019 0403D2D4 3884002F 0403D5D0 38A0005A 0403D5DC 3863000E 0403D6C4 60000000 0403D7E8 4BFC6719 0403E424 4BFC5ADD 0403E4AC 4BFC5A55 0403E538 4BFC59C9 0403E5C0 4BFC5941 0403E76C 38800007 04040EF0 3800FF5B 04044FF8 3800FFC0 04045004 3940023A 04045028 388000F3 04045034 380000C2 0404CC78 4BFB7289 0405183C 4BFB26C5 04053290 4BFB0C71 040552D4 4BFAEC2D 04056FBC 38C002BA 04057000 389EFFE0 0405701C 4BFACEE5 04057050 4BFACED1 04057054 481A33F9 04057058 4BFACEE5 04115920 C0028870 024D0524 000001F4
GameBoy Horror Eye Camera 16:9 Aspect Ratio v2 Code Fix [Ralf] 04010EE4 38040053 04010EEC 3863005A 0403D568 3863000E 0403D608 3863000E
EU
16:9 Aspect Ratio v2 (Widescreen) [Ralf] 06003F00 00000028 3880FF95 38C002EB 4E800020 A0C6003C 1CC602EE 380003E8 7CC603D6 4E800020 38C60038 480388F4 0402143C C00288C8 0403A70C 4BFC97F5 0403BFF4 4BFC7F0D 0403C838 3B46FFB8 0403D30C 4BFC6C01 0403D95C 4BFC65C5 0403DA44 4BFC64DD 0403E6B0 38830065 0403E6EC 3884001B 0403E730 38840019 0403E750 3884002F 0403EA4C 38A0005A 0403EA58 3863000E 0403EB40 60000000 0403EC78 4BFC5289 0403F524 38840053 0403F54C 38840053 0403F568 38840053 0403F990 4BFC4571 0403FA2C 4BFC44D5 0403FACC 4BFC4435 0403FB68 4BFC4399 0403FDEC 38800007 040403F0 381E002A 0404254C 3800FF5B 04043F5C 3BC7FFE2 04043F6C 3BA7FFEC 040442B8 3B87FFE2 040442F0 3B67FFEC 040464EC 3800FFC0 040464F8 39600284 04046524 388000BC 04046530 380000C2 0404E4BC 4BFB5A45 04053700 4BFB0801 040550B8 4BFAEE49 040571B8 4BFACD49 04058F4C 38C002BA 04058F90 389EFFE0 04058FAC 4BFAAF55 04058FDC 38600200 04118D88 C00288C8 024BDBEC 000001F4 044C7BFC 3F5851EC
GameBoy Horror Eye Camera 16:9 Aspect Ratio v2 Code Fix [Ralf] 04011AC4 38040053 04011ACC 3863005A 0403E9E4 3863000E 0403EA84 3863000E
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup due to the progressive scan option being disabled in the EU version. Use this Gecko code to re-enable it. Note that the game still only supports 30 FPS.
Enable 50/60Hz Mode Option v3 [Ralf] C200F340 00000002 93ED00F8 93ED01B4 60000000 00000000
HD Texture Pack
- Luigi's Mansion HD Texture Pack by Your Pal Fox (5x upscaling with manual redraws or edits)
- Luigi's Mansion 4K Texture Pack by Henriko Magnifico (8x upscaling with manual redraws or edits)
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
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Enable Dual Core | Off | Fix Luigi's model in the game intro |
Version Compatibility
The graph below charts the compatibility with Luigi's Mansion since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4341 | Windows Vista | Intel Core 2 Duo E4500 @ 2.2 GHz | Intel GMA 945 | Fully playable: 25-35FPS with default settings and DX9 plug-in | |
r4598 | Windows Vista | Intel Core 2 Duo E4500 @ 2.2 GHz | Intel GMA 945 | Playable: 20-30FPS but sometimes in-game sound mute completely, needing to restart emulator | |
r6512 | Windows 7 | AMD Phenom II X2 @ 3.1 GHz | ATI Radeon HD 4850 | Fully Playable: 30FPS with DX11 plug-in, 4X AA and OpenCL Enabled | |
r6676 | Windows XP | Intel Core 2 Duo E4400 @ 2 GHz | ATI Radeon HD 4650 | Fully Playable! 28-30FPS and 95-100% (Speed) almost all time. 25FPS and 92% in rare moments. | DmitryN |
r6887 | Windows Vista | Intel Core 2 Duo T8100 @ 2.2 GHz | ATI Mobility Radeon HD 3470 | Fully Playable: 30FPS with DX9 plug-in and OpenCL Enabled | |
r6985 | Windows XP | AMD Athlon 64 X2 @ 2.9 GHz | NVIDIA GeForce 9400 GT | Fully Playable: 21-30FPS with OpenGL plug-in and OpenCL Enabled | |
r7310 | Windows 7 | Intel Pentium E5300 @ 2.6 GHz | ATI Radeon HD 5450 | Fully Playable 30FPS (50FPS video) (PAL)--> 100% speed with DX9 plugin,Open CL,Disable fog. | Markon89 |
r7480 | Ubuntu 11.04 | Intel Pentium E2180 @ 2 GHz | NVIDIA GeForce 7300 GT | Fully playable: 25-35FPS with default settings until save game is loaded and OpenGL plug-in | 0ubuntu0 |
r7583 | Ubuntu 10.10 | AMD Phenom II @ 3 GHz | ATI Radeon HD 4250 | Fully playable: 40-55FPS with default settings until save game is loaded and OpenGL plug-in | dfoxpro |
r7687 | Windows 7 | AMD Athlon 64 X2 4400 @ 2.2 GHz | NVIDIA GeForce GT 440 | Nearly perfect, OpenGL and DX11 work with less performance but better image quality. | Endres |
3.0-151 | Windows Vista | Intel Pentium P6100 @ 2 GHz | Intel HD graphics | Works normally and fully playable but the graphics is all pixelated. To get a rid from the pixels is needed to change the resolution to 1280x720. | |
3.0-221 | Windows 7 | Intel Core i7-2620M @ 2.7 GHz | Intel HD 3000 | Close to perfect. Do not run in DX9 or OpenGL for it will crash or have black-screen. Running at 720P at 30FPS consistently. No hitches with game play but use DX11 for Intel HD Graphics. No slowing down during boss fights either. Also running on a laptop. | cohn |
3.0-235 | Windows 7 | AMD Phenom II X6 @ 3.2 GHz | AMD Radeon HD 5750 | Perfect, but normal settings caused weird graphical problems. The screen seemed to have purple EFB problems. Disabling EFB turned them black. Checking "Ignore Format Changes" got rid of them. | |
3.0-751 | Windows 7 | AMD Athlon II X4 645 @ 3.1 GHz | AMD Radeon HD 6570 | Fully playable; Runs perfectly at 30FPS throughout the whole game with DX9. | |
3.0-758 | Windows 7 | AMD Athlon II 4X 635 @ 3 GHz | NVIDIA GeForce GTX 480 | No slowdowns and emulates perfectly @ 4X AA, 16X AA, 1920x1080 widescreen. | ALLEN2 |
3.0-814 | Windows 7 | Intel Pentium e6700 | NVIDIA GeForce GTS 450 | 100% speed, no slowdowns, no glitches, tested with DX11 at 2560x1440 w/ 8xAA 16xAF | soapgoat |
3.5-300 | Windows 7 | Intel Core i5-2430M @ 2.4 GHz | Intel HD Graphics 3000 | Fully Playable @ 29-30FPS (60FPS at times) Direct3D9, 16xAF, 1366x768 Native Resolution | DarkMatterHD1208 |
3.5-367 | Mac OS X 10.6 | Intel Core 2 Duo @ 2.1 GHz | Intel GMA X3100 | Fully playable | Radicalneoevo |
3.5-392 | Windows 7 | Intel Core i5-3570K @ 3.4 GHz | NVIDIA GeForce 560 Ti | Fullspeed, good sound with LLE, no shadows glitch makes it unplayable for me as it ruins the atmosphere of the game. | |
3.5-402 | Windows 7 | Intel Core i7-3770 @ 3.4 GHz | NVIDIA GeForce GTX 680 | Fully Playable without any lags with TXAA on from the NVIDIA Control Panel and in 1080p! | StarDave |
4.0 | Windows 7 | Intel Core i5-3570K @ 3.4 GHz | NVIDIA GeForce GTX 560 | Works well but shadows are still missing, atmosphere of the game is ruined because of this. | |
4.0.1 | Windows 7 | Intel Core i5-3570K @ 4.4 GHz | NVIDIA GeForce GTX 460 | Game is 100% playable. Shadows do not work in 4.0.1 still. OpenGL backend AA and AF are 100% working. Game runs just fine. Set EFB copies to "Texture" to help with low resolution mirrors and keep texture accuracy to fast to give you a speedup. | Kilobytez95 |
4.0-1516 | Windows 8.1 | Intel Core i7-3770K @ 4.3 GHz | NVIDIA GeForce GTX 690 | Fully playable. Shadows fixed. Direct3D, 16xAF, AAS8Q32, 1920x1080 3x Native | PpmeiS |
4.0-4247 | Windows 8.1 | Intel Core i7-3630QM @ 2.4 GHz | NVIDIA GeForce GTX 670M | Fully Playable: FPS:30. Beat the game. Runs Perfect, no problems encountered. Native 2x, 1080p, 8x Anisotropic, no AA, DSP HLE Emulation, Xaudio2 Backend | ZeraX |
4.0-5752 | Windows 8.1 | Intel Core i3 @ 1.9 GHz | Intel HD Graphics 4400 | Playable: 20-40FPS with AA and Vsync off, Per-Pixel Lighting has little to no effect on FPS, internal res set to 1.5, Anisotropic Filtering set to 8x in OpenGL backend | SharkTester |
4.0-5759 | Windows 7 | Intel Core i7-4770K @ 4 GHz | NVIDIA GeForce GTX 970 | Fully Playable at 50FPS and at 100% Speed, no problems so far. Running on Direct3D at 4x Native Resolution with 4x AntiAlias and 8x Anistropic Filtering. | Left4Pillz |
4.0-6112 | Windows 7 | Intel Core i7-3770K @3.5 GHz | NVIDIA GeForce GTX 770 | Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. Also works perfectly in widescreen with the same settings. | Mangaman1001 |
4.0-7481 | Windows 10 | Intel Core M-5y71 @1.2 GHz | Intel HD Graphics 5300 | Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent. | Anonymous user |
4.0-7725 | Windows 7 | AMD Phenom II X4 965 @ 3.4 GHz | NVIDIA GeForce GTX 660 | Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version. | Kenny |
4.0-8044 | Windows 10 | Intel Core i5-4690K @ 4.2 GHz | NVIDIA GeForce GTX 660 | Fully playable: Runs well above full speed on the OpenGL backend. Haven't encountered any problems. | Aplayer12345 |
4.0-8076 | Windows 8.1 | Intel Core i5-3210M @ 2.5 GHz | NVIDIA GeForce 610M | GameID: GLME01 Played the game from start to finish (no Hidden Mansion). No issues except for the Mario Portrait Blur effect not working. |
wildgoosespeeder |
5.0-1424 | Windows 10 | AMD Phenom II X6 1090T @ 3.2 GHz | AMD R9 280 | Running at 3x internal resolution, 2xSMAA and 16xAF and DX11. Runs near perfect. | Sam3 |
Gameplay Videos
- Luigi's Mansion Dolphin 5.0 vs Gamecube comparison - The Retro Byte
- Luigi's Mansion on Dolphin SVN r1590
- Luigi's Mansion on Dolphin SVN R 3854 - GameCube Emulator
- (r4525) - Test emulatora Dolphin: Luigi's Mansion (NGC)
- Luigi's Mansion on PC Dolphin SVN r5326
- Luigi's Mansion - Dolphin r5751 - DirectX 11 - OpenCL (720p)
- Dolphin Emulator 4.0 - Luigi's Mansion (1080p HD) - Nintendo GameCube
- Luigi's Mansion - NVIDIA SHIELD Android TV (2015) - Dolphin Emulator (720p60) - Nintendo GameCube
- (Dolphin 4.0-9081) Luigi's Mansion - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) (720p)
- Luigi's Mansion 1080P (Dolphin Emulator 5.0)
- NEW TEXTURES * Luigi's Mansion 1080P (Dolphin Emulator 5.0)
- Luigi's Mansion [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
- Luigi's Mansion v1.1 [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]