NBA 2K3
NBA 2K3 powers forward with the kind of improvement that only results from an off-season dedicated to perfection. Imagine jump shots so real players actually adjust their movement in mid-air based on distance from the hoop and defensive pressure; a passing touch that gives you the control to skirt a defender or start a fast break; and dribble moves that let you jab left, rock right, crossover, spin and much more. It's all happening in NBA 2K3. No other game delivers the physical element of basketball like this. Accurate impact from collisions, especially hard fouls and authoritative dunks; shot blocking with emphasis on precise hand-to-ball contact; and the ability to lunge for the loose ball, even if it means ending up on some celebrity?s lap. With commentators that analyze strategy, cutscenes portraying lifelike player interaction, uniforms that move like real fabric, and a brand new ESPN broadcast system that wraps it all together, NBA 2K3 provides the complete NBA experience.
NBA 2K3 | |
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Developer(s) | Visual Concepts |
Publisher(s) | Sega |
Series | NBA 2K |
Platform(s) | GameCube |
Release date(s) | NA October 7, 2002 EU March 28, 2003 |
Genre(s) | Sports, Basketball |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Emulation Information
16:9
NBA 2K3 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with NBA 2K3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |