Space Harrier (SMS)
Space Harrier is set in the "Fantasy Zone", a surreal world composed of bright colors and a checkerboard-styled ground. The enemies are also unique, featuring prehistoric animals, Chinese dragons, and alien pods. The player is forced along the levels, running or flying around enemy fire, while shooting back with fireballs via the character's under-arm cannon (which doubles as a rocket-esque device allowing the character to fly). The character graphics are sprite-based, though the level backgrounds are pseudo-3D.
Space Harrier | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Series | Space Harrier |
Platform(s) | Virtual Console, Sega Master System |
Release date(s) | Sega Master System JP December 12, 1986 NA 1986 EU 1987 Virtual Console JP July 23, 2008 EU/AUS October 17, 2008 NA November 3, 2008 |
Genre(s) | Rail shooter |
Mode(s) | Single-player |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Arcade Version |
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Space Harrier since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-1798 | Windows 8 | Intel Core 2 Duo T7100 @ 1.8 GHz | Mobile Intel 965 Express Chipset | No prolems. | Jogait |