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Release 2407 and 2409
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=== Broken Water Rendering === | === Broken Water Rendering === | ||
Rendering of water seems to have been broken in recent revisions, it will render as static or simply gaps in the terrain. This seems related to a problem compiling a related shader: "PixelShader generator - buffer too small, canary has been eaten!" followed by a more detailed error message. Refer {{issue|8860}}. | Rendering of water seems to have been broken in recent revisions, it will render as static or simply gaps in the terrain. This seems related to a problem compiling a related shader: "PixelShader generator - buffer too small, canary has been eaten!" followed by a more detailed error message. Refer {{issue|8860}}. | ||
{{image|Star Wars Rogue Squadron III-Water 4.0-7143.jpg|Renders as static 4.0- | {{image|Star Wars Rogue Squadron III-Water 4.0-7143.jpg|Renders as static 4.0-7143|}} | ||
{{image|Star Wars Rogue Squadron III-Water 4.0-6818.jpg|Correct rendering 4.0-6818|}} | {{image|Star Wars Rogue Squadron III-Water 4.0-6818.jpg|Correct rendering 4.0-6818|}} | ||
{{image|Star Wars Rogue Squadron III-Water Shader Compile.png|Error|br}} | {{image|Star Wars Rogue Squadron III-Water Shader Compile.png|Error|br}} | ||
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Some effects, such as the Death Star explosion at the beginning of "Revenge of the Empire" are generated by rendering video on top of things. Using widescreen resolutions may cause the edges of these videos to be visible. Running in 4:3 resolutions should address this. | Some effects, such as the Death Star explosion at the beginning of "Revenge of the Empire" are generated by rendering video on top of things. Using widescreen resolutions may cause the edges of these videos to be visible. Running in 4:3 resolutions should address this. | ||
{{image|Star Wars Rogue Squadron III-Video edges.jpg|Visible edges on video generated effects|br}} | {{image|Star Wars Rogue Squadron III-Video edges.jpg|Visible edges on video generated effects|br}} | ||
=== Distorted Audio === | === Distorted Audio === |