Pikmin 2 (Wii): Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=i5 750|GPU=Ati 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}} | |||
{{testing/entry|revision=6546|OS=Linux Ubuntu 10.10 x86_64|CPU=Intel Core i7-920|GPU=nVidia GeForce GTX 260|result=Unplayable: show only intro with random bugs, freezing the emulator.|tester=}} | {{testing/entry|revision=6546|OS=Linux Ubuntu 10.10 x86_64|CPU=Intel Core i7-920|GPU=nVidia GeForce GTX 260|result=Unplayable: show only intro with random bugs, freezing the emulator.|tester=}} | ||
{{testing/entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=In game: HLE crashes after Logo, LLE has no sound output. Cut-scenes are very slow and unstable|tester=}} | {{testing/entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=In game: HLE crashes after Logo, LLE has no sound output. Cut-scenes are very slow and unstable|tester=}} |