The Legend of Zelda: Twilight Princess (GC): Difference between revisions
The Legend of Zelda: Twilight Princess (GC) (view source)
Revision as of 06:03, 20 August 2012
, 20 August 2012→Testing
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{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.2GHz|GPU=nVidia GeForce GTX 560 Ti|result=Fully Playable 30 FPS. The game will run fine on a nice (no bottlenecks) core i5 2500k build on DSP HLE, checked in dolphin options as well as in the game options (accessed by right clicking it), but as far as my experience goes, DSP LLE requires a bit OC on the turbo boost. | {{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.2GHz|GPU=nVidia GeForce GTX 560 Ti|result=Fully Playable 30 FPS. The game will run fine on a nice (no bottlenecks) core i5 2500k build on DSP HLE, checked in dolphin options as well as in the game options (accessed by right clicking it), but as far as my experience goes, DSP LLE requires a bit OC on the turbo boost. | ||
|tester=jtafurth}} | |tester=jtafurth}} | ||
{{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i7-950 CPU @ 3.06GHz |GPU=nVidia GeForce GTX 580|result=The mini-game inside "STAR Tent" (Castle-Town, West Road) cannot start, with the error msg:"BackPath: Currently only supporting reads | {{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i7-950 CPU @ 3.06GHz |GPU=nVidia GeForce GTX 580|result=The mini-game inside "STAR Tent" (Castle-Town, West Road) cannot start, with the error msg:"BackPath: Currently only supporting reads". Version 3.0-692 is ok on that|tester=Nos}} | ||
{{testing/end}} | {{testing/end}} | ||