Billy Hatcher and the Giant Egg: Difference between revisions

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|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}}
|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}}
|genre = Platform
|genre = Platform
|modes = Single-player, Multiplayer
|modes = Single-player, Multiplayer (4)
|input = GameCube Controller
|input = GameCube Controller
|image = [[File:Billy Hatcher and the Giant Egg.jpg|300px]]
|image = [[File:Billy Hatcher and the Giant Egg.jpg|300px]]
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'''''Billy Hatcher and the Giant Egg''''' (ジャイアントエッグ~ビリー・ハッチャーの大冒険~ Jaianto Eggu: Birī Hacchā no Daibouken?) is a 2003 video game developed by Sonic Team and published by Sega for the PowerPC G3 based Nintendo GameCube. It was ported to Microsoft Windows and Mac OS X in 2006, exclusively for Europe.
An action platformer from the makers of Sonic. In '''''Billy Hatcher and the Giant Egg''''' (ジャイアントエッグ~ビリー・ハッチャーの大冒険~ Jaianto Eggu: Birī Hacchā no Daibouken? players take control of the clucky title character, Billy Hatcher, and try to bring light back to his now darkened home world. To do so, he must free a bunch of elders that are trapped inside golden chicken eggs. The idea is to find these and other eggs and roll them around the sprawling levels, smash enemies and collect fruit until they are ready to hatch, and then crack the suckers open to bring a small, friendly animal into this world. Billy can hatch penguins, seals, and other creatures and command them to help him on his quest


== Problems ==
== Problems ==