Cave Story: Difference between revisions
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== Problems == | == Problems == | ||
===Bad Sound=== | |||
If the sound plugin DSP HLE is set to 48,000 Hz, the Original Music will not play properly, producing tones that fail to stop playing. | |||
This is easily resolved by setting DSP HLE'S Sample Rate to 32,000 Hz | |||
===Crashes=== | |||
Dolphin may occasionally crash without explanation, despite the game running flawlessly. | |||
This appears to be resolvable simply by locking threads to cores. | |||
===End Credits/Reset crash=== | |||
Cave Story calls on firmware/IOS functions to reset the game, in either the Home menu or at the end of the game credits. | |||
This may possibly be resolved by an up-to-date NAND dump, but otherwise is harmless. | |||
This crash will not prevent you from unlocking Sanctuary Time Attack or Boss Attack modes. | |||
== Configuration == | == Configuration == |