Speed Kings
It will take nerves of steel and lightning-fast reflexes to make your way through the crowded streets of Speed Kings. In the world of street motorcycle racing, you'll weave through traffic, pull off flashy stunts, run from police, and race to the finish line. Your high-performance bikes--including sport, road, touring, and custom models--each have their own type of handling and top speeds. Perform jumps, power-downs, skids, wheelies, and stoppies, but be careful--failed attempts at these tricks result in real-time damage to both bike and rider.
Speed Kings | |
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Developer(s) | Climax Group |
Publisher(s) | Acclaim Entertainment |
Platform(s) | GameCube |
Release date(s) | NA July 5, 2003 EU May 28, 2003 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Speed Kings since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r6970 | Windows XP | Intel Pentium E5400 @ 2.7 GHz | NVIDIA GeForce GTX 460 | Unplayable framerates (5-10FPS) | parasite64 |
4.0-2061 | Windows 8 | Intel Core i5-3450 @ 3.1 GHz | NVIDIA GeForce GTX 660 | Playable framerates (30-40FPS) but slow game and audio | parasite64 |