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GameCube Main Menu
GameCube Main Menu | |
---|---|
Developer(s) | Nintendo |
Platform(s) | GameCube |
Release date(s) | JP September 14, 2001 NA November 18, 2001 EU May 3, 2002 AUS May 17, 2002 |
Genre(s) | Utility |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
See also... |
Dolphin Forum thread |
The GameCube System Menu is the top-level menu interface of the GameCube game console, allowing the player to load discs. change settings, and manage up to two memory cards at once. To access these features, the player must either hold A on controller 1, have no disc inserted, or have the lid open as the GameCube logo animates.
Dolphin does not include the GameCube System Menu by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the System Menu is fully functional; it can load discs. To do so, right click a Gamecube game on the Dolphin GUI and select Swap Disc.
Problems
Accessing the Menu
To access the menu: disable skipping the BIOS, load any GameCube game, and hold A as the GameCube logo animates. Unlike the Wii System Menu, there is no direct boot to the menu.
Flickering/Stretchy Menu
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue.
Savestates/GameINIs/Cheats Do Not Work
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if you load Super Smash Bros. Melee from the Game List, and then change disc and load Super Mario Sunshine, the game settings from the GameINI, cheats, and even any savestates you make will be for Melee and not Sunshine. There is no solution at this time, although Action Replay would allow you to use Action Replay cheat codes only, but only what is available on-disc or on the memory card.
Screeching Noises
Needs DSP LLE for proper audio. Fixed in 4.0-7286.
Compatibility
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Skip GC BIOS | Off | Load any GameCube game and hold A as the GameCube logo animates as it is the only way to access this menu |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Fixes screeching noises |
Version Compatibility
The graph below charts the compatibility with GameCube Main Menu since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-6180 | Windows 8.1 x64 | AMD A8-5500 @ 3.2GHz | AMD Radeon HD 7400m | Works fine with said recommended settings. Good for the proper Gamecube feeling to your Dolphin Emulator. | JMTestinTest |
4.0-6247 | Windows 8.1 x64 | Intel Core i5-3210M @ 2.5GHz | NVIDIA GeForce 610M | FPS: 60 VPS: 60 Works fine under recommended settings. Slightly slower frame rates when managing my virtual memory cards. Screen Position settings do not work. |
Wildgoosespeeder |
Gameplay Videos
- Nintendo (Developer)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2001 (Initial release year)
- Utility (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Skip GC BIOS (Config Required)
- DSP Emulator Engine (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games