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Red Steel 2
Red Steel 2 | |
---|---|
Developer(s) | Ubisoft Paris |
Publisher(s) | Ubisoft |
Series | Red Steel |
Platform(s) | Wii |
Release date(s) | JP May 27, 2010 NA March 23, 2010 EU March 26, 2010 AUS March 25, 2010 KO June 3, 2010 |
Genre(s) | First-person shooter, Beat 'em up |
Mode(s) | Single-player |
Input methods | Wii MotionPlus + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is a revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus accessory. Your movements are faithfully replicated on-screen, putting the emphasis on swinging, shooting and fun! With the ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision.
For those who have not experienced the power of the MotionPlus accessory, this bundled package includes both the game and the Wii MotionPlus controller adapter for instant access to the action.
Emulation Information
Template:Problems/WiiMotionPlusRequired
Problems
VP6 Videos
Red Steel 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Internal Resolution | Auto (Multiple of 640x528) |
Version Compatibility
The graph below charts the compatibility with Red Steel 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5190 | Windows 7 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | The game runs great but when moving around the processing issues in the game result in the game lagging when turning your character around as you will see in the video.
Overall this game runs very well but please note you do need a real Wii Remote with Wii MotionPlus attached to play this game on dolphin. Red Steel 2 on Dolphin Wii/GC Emulator (1080p HD) |
iNexXxuS |
4.0-4808 | Windows 8 | Intel Core 2 Quad Q6600 @ 2.4GHz | AMD Radeon HD 6850 | GOOD, not perfect but good. | NoIdea |
Gameplay Videos
- Ubisoft Paris (Developer)
- Ubisoft (Publisher)
- Red Steel (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Korea (Release region)
- 2010 (Initial release year)
- First-person shooter (Genre)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii MotionPlus (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Internal Resolution (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games
- Wii MotionPlus Required