Dead to Rights
Dead to Rights | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | GameCube |
Release date(s) | NA November 25, 2002 EU August 22, 2003 |
Genre(s) | Action, Third-person shooter |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
A cop framed for murder and facing execution makes a daring escape and seeks revenge on those who killed his father and set him up. What he discovers sends him on a downward spiral into a labyrinth of corruption betrayal and crime. Can he get the culprits Dead to Rights?
Emulation Information
16:9
Dead to Rights has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.
Problems
Enhancements
60Hz AR Codes
PAL[1]
Enable 60Hz Mode [Ralf] UNZX-BN0D-6365A CRXY-WFHW-AXMEW
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Dead to Rights since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Namco Bandai Games (Developer)
- Namco Bandai Games (Publisher)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Action (Genre)
- Third-person shooter (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Untested
- GameCube games