Dead Space: Extraction
Dead Space: Extraction | |
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Developer(s) | Visceral Games, Eurocom |
Publisher(s) | Electronic Arts |
Series | Dead Space |
Platform(s) | Wii |
Release date(s) | JP October 1, 2009 NA September 29, 2009 EU September 25, 2009 AUS September 24, 2009 |
Genre(s) | Survival Horror, Rail Shooter |
Mode(s) | Single-Player, Co-op |
Input methods | Wii Remote + Nunchuckc |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Dead Space: Extraction is a video game for the Wii that is a prequel to the 2008 video game Dead Space. Dead Space: Extraction takes place before the events of Dead Space and during the same time as the animated film Dead Space: Downfall. It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game. It is developed by Visceral Games and published by EA Games. The game was released on September 29, 2009 in North America, with the European release following on October 2.
Problems
Bloom Offset
This game suffers from the bloom offset bug, causing object glows to be misplaced, refer issue 2068.
Texture Cache Issues
Texture Cache must be set to the first position or odd glitchy lines appear in textures.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 | Avoids odd glitchy lines |
Version Compatibility
The graph below charts the compatibility with Dead Space: Extraction since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4968 | Windows 7 x64 | Intel Core i7-920 @ 3.8GHz | ATI Radeon HD 4890 | Dead Space: Extraction on Dolphin Wii/GC Emulator (720p HD) | iNexXxuS |
r5774 | Windows 7 x86 | Intel Pentium E2200 @ 2.2GHz x2 | Intel G33/G31 | Perfect!!! Playable. | DeadPoolAll |
3.0 | Windows 7 x64 | AMD 955 Phenom II X4 @ 4GHz | nVidia GeForce GTX 560 Ti | PAL version tested. Even with native res, no enhancements, and hacks, absolutely could not get running full speed (50 FPS) in game. Average FPS was low 30s. | Royerson |
3.0-592 | Windows 7 x64 | AMD Phenom II X4 955 @ 4GHz | nVidia GeForce GTX 560 Ti | PAL version tested. Even with native res, no enhancements, and hacks, absolutely could not get running full speed (50 FPS) in game. Average FPS was low 30s. | Royerson |
Gameplay Videos
- Visceral Games (Developer)
- Eurocom (Developer)
- Electronic Arts (Publisher)
- Dead Space (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Survival Horror (Genre)
- Rail Shooter (Genre)
- Single-Player (Game mode)
- Co-op (Game mode)
- Wii Remote (Input supported)
- Nunchuck (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU): Intel
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii games
- Co-op games
- Rail shooter games