|Space Harrier II|
|Platform(s)||Virtual Console, Sega Genesis|
|Release date(s)|| Mega Drive/Genesis|
JP October 29, 1988
NA August 14, 1989
EU November 30, 1990
JP December 2, 2006
NA December 18, 2006
EU December 22, 2006
|Input methods||GameCube Controller, Classic Controller|
|GameIDs||MAIE8P, MAIP8P, MAIJ8P|
In Space Harrier II deep in the 214th sector of the universe, a distress signal is sent from a land in turmoil. Under attack and besieged by countless monstrous beings, Fantasyland is fighting a losing battle. But wait, help is on the way! The heroic Space Harrier has jettisoned into their time warp via intergalactic teleportation. Armed with the same laser blaster that made Space Harrier victorious in the Land of the Dragons, you've got a host of vicious enemies to destroy. Space phantoms, multi-headed reptiles and wicked wizards are just a few of the targets to set your sights on. And they're everywhere. So keep your eyes on 'em, shoot straight, and keep moving. One false move and it's the end for you and Fantasyland!
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Space Harrier II since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: