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007: Everything or Nothing: Difference between revisions
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Revision as of 03:33, 10 October 2015
007: Everything or Nothing | |
---|---|
Developer(s) | EA Redwood Shores |
Publisher(s) | Electronic Arts |
Series | James Bond |
Platform(s) | GameCube |
Release date(s) | JP February 11, 2004 NA February 17, 2004 EU February 27, 2004 |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
007: Everything or Nothing is a third-person shooter video game, where the player controls James Bond. Bond is modeled after and voiced by the former James Bond actor Pierce Brosnan, making it his final performance for the character in a game or in a film. This was the last James Bond game to have an original story and title until the release of 007: Bloodstone in 2010.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with 007: Everything or Nothing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0.1 | Windows 7 x64 | Intel Core i5 | NVIDIA GeForce GTX 660 | Running fine | BestNoob |
Gameplay Videos
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Categories:
- EA Redwood Shores (Developer)
- Electronic Arts (Publisher)
- James Bond (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2004 (Initial release year)
- Third-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0.1
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games
- Native 16:9 widescreen support (GCN)