007: Quantum of Solace: Difference between revisions
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Discolored Objects === | === Discolored Objects === | ||
Many enemies may be completely blacked out when you first see them. To fix, turn the texture cache to safe. | Many enemies may be completely blacked out when you first see them. To fix, turn the texture cache to safe. | ||
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When moving between shade/light, the main characters hands will flicker between the light sources. To fix, use safe texture cache. | When moving between shade/light, the main characters hands will flicker between the light sources. To fix, use safe texture cache. | ||
}} | }}}} | ||
== Configuration == | == Configuration == |
Revision as of 23:11, 6 December 2016
007: Quantum of Solace | |
---|---|
Developer(s) | Beenox Studios |
Publisher(s) | JP Square Enix NA/EU/AUS Activision |
Series | James Bond |
Platform(s) | Wii |
Release date(s) | EU October 31, 2008 NA November 4, 2008 AUS November 20, 2008 JP March 26, 2009 |
Genre(s) | Action, First-person shooter, Third-person shooter |
Mode(s) | Single-player, Multiplayer (4), Online (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
007: Quantum of Solace is a first-person shooter video game based on the films Casino Royale and Quantum of Solace. The game's release coincided with the release of Quantum of Solace. The game is the first James Bond title published by Activision; the company acquired the video game licence to the James Bond franchise in 2006. It is powered by the Call of Duty 4 game engine. It is also the first James Bond video game to be released on a seventh generation console as well as the first to feature Daniel Craig's voice and likeness, as well as those of Eva Green, Judi Dench, Mads Mikkelsen, Olga Kurylenko and Mathieu Amalric.
Problems
Discolored Objects
Many enemies may be completely blacked out when you first see them. To fix, turn the texture cache to safe.
Light Flickering
When moving between shade/light, the main characters hands will flicker between the light sources. To fix, use safe texture cache.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Safe | Fixes missing/flickering colors/shadows |
Version Compatibility
The graph below charts the compatibility with 007: Quantum of Solace since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8627 | Windows 7 | Core i5-3570K @ 3.8GHz | NVIDIA GeForce GTX 760 | While the game seems to play correctly, on my computer it is extremely slow. The emulator performs well accuracy wise, but, I didn't test too far due to my performance issues. | JMC47 |
Gameplay Videos
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- Beenox Studios (Developer)
- Square Enix (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Activision (Publisher)
- James Bond (Series)
- 2008 (Initial release year)
- Action (Genre)
- First-person shooter (Genre)
- Third-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games