2 Games in 1: The Incredibles / Finding Nemo: Difference between revisions
(Added Images. Work in progress. I am working on: Testing Finding Nemo, edit wiki to be complete. give a rating) |
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== Emulation Information == | == Emulation Information == | ||
{{Problems/GC Font}} | {{Problems/GC Font}} | ||
{{image|2 Games in 1 The Incredibles Finding Nemo Official Font.png|GC Bios Font}} | |||
{{image|2 Games in 1 The Incredibles Finding Nemo Wrong Font.png|Dolphin Font|br}} | |||
== Problems == | == Problems == | ||
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=== The Incredibles: Faulty User Interface === | === The Incredibles: Faulty User Interface === | ||
The UI appearance animation, that is playing when exiting the menu or after an event (for example, Camera transitions), is faulty when the '''Power Gage''' is filled (blue bars). It starts to flicker during that animation. Refer {{issue|11293}}. | The UI appearance animation, that is playing when exiting the menu or after an event (for example, Camera transitions), is faulty when the '''Power Gage''' is filled (blue bars). It starts to flicker during that animation. Refer {{issue|11293}}. | ||
{{image|Working UI The Incredibles.gif|UI on Console}} | |||
{{image|Broken UI The Incredibles.gif|UI on Dolphin|br}} | |||
}}}} | }}}} | ||
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== Enhancements == | == Enhancements == | ||
=== The Incredibles: IR > 1x === | === The Incredibles: IR > 1x === | ||
Using Internal Resolution greater than Native (i.e. 1x) causes UI corruption. An orange border surrounds the screen and causes issues with The Incredibles UI elements too. '''Vertex Rounding''' will solve the corruption at the screen border, but won't fix UI elements of The Incredibles completely. | Using Internal Resolution greater than Native (i.e. 1x) causes UI and shadow corruption. An orange border surrounds the screen and causes issues with The Incredibles UI elements too. The shadow is surrounded by dark squares. '''Vertex Rounding''' will solve the corruption at the screen border and the shadow issue, but won't fix UI elements of The Incredibles completely. | ||
{{image|The Incredibles native.png|Native Resolution}} | |||
{{image|The Incredibles above resolution.png|Above Resolution}} | |||
{{image|The Incredibles above resolution + vertex rounding.png|Above Resolution and Vertex Rounding|br}} | |||
=== The Incredibles: Anti-aliasing === | === The Incredibles: Anti-aliasing === | ||
'''Antialiasing''' causes UI corruption. An orange border surrounds the screen, and The Incredibles has corruption with UI element too. | MSAA and SSAA '''Antialiasing''' causes UI corruption. An orange border surrounds the screen, and The Incredibles has corruption with UI element too | ||
{{image|The Incredibles native.png|No AA}} | |||
{{image|The Incredibles MSAA and SSAA.png|AA}} | |||
{{image|The Incredibles MSAA and SSAA + above resolution.png|AA and different Resolution|br}} | |||
== Configuration == | == Configuration == |
Revision as of 10:51, 19 July 2018
2 Games in 1: The Incredibles / Finding Nemo | |
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Developer(s) | Heavy Iron Studios, Traveller's Tales |
Publisher(s) | THQ |
Platform(s) | GameCube |
Release date(s) | EU March 23, 2006 |
Genre(s) | Action-adventure, Beat 'em up |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
A combination release of The Incredibles, and Finding Nemo. This collection was released in Germany and France.
Emulation Information
Improper GameCube Font
Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.
This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.
NTSC CRC32 | Brazil CRC32 | PAL CRC32 | |
---|---|---|---|
v1.0 | 6DAC1F2A | 4F319F43 | |
v1.1 | D5E6FEEA | 667D0B64 | |
v1.2 | 86573808 | AD1B7F16 |
Problems
The Incredibles: Intro Cut-Scenes
Intro cutscenes don't render properly, but can be skipped. Fixed with Hybrid XFB in 5.0-5874.
The Incredibles: Faulty User Interface
The UI appearance animation, that is playing when exiting the menu or after an event (for example, Camera transitions), is faulty when the Power Gage is filled (blue bars). It starts to flicker during that animation. Refer issue 11293.
Enhancements
The Incredibles: IR > 1x
Using Internal Resolution greater than Native (i.e. 1x) causes UI and shadow corruption. An orange border surrounds the screen and causes issues with The Incredibles UI elements too. The shadow is surrounded by dark squares. Vertex Rounding will solve the corruption at the screen border and the shadow issue, but won't fix UI elements of The Incredibles completely.
The Incredibles: Anti-aliasing
MSAA and SSAA Antialiasing causes UI corruption. An orange border surrounds the screen, and The Incredibles has corruption with UI element too
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with 2 Games in 1: The Incredibles / Finding Nemo since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Heavy Iron Studios (Developer)
- Traveller's Tales (Developer)
- THQ (Publisher)
- Europe (Release region)
- 2006 (Initial release year)
- Action-adventure (Genre)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- GameCube games