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4x4 EVO 2
|4x4 EVO 2|
|Publisher(s)||Universal Interactive Studios|
|Release date(s)|| NA September 9, 2002|
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller|
4x4 EVO 2 is a video game developed by Terminal Reality for the GameCube. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game. 4x4 EVO 2 is a Racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications.
There are no reported problems with this title.
The Widescreen Hack has missing terrain that can be fixed with a Gecko code.
C2012340 00000007 D0610034 3CA08014 60A5682C 80C1009C 7C053000 4082001C 3CA03B19 60A5999A 90A10028 3CA0BF40 60A50000 90A10034 60000000 00000000 C2012BDC 00000002 C382BDF8 EFBC0772 FF801090 00000000 0414408C 38600000 040705F8 3B60FFAE 040705FC 3B5B0082 045E8248 4292AAAA
This title does not need non-default settings to run properly.
The graph below charts the compatibility with 4x4 EVO 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-960 @ 3.6 GHz||NVIDIA GeForce 580||Long delay getting through intro. Playable, but runs slow without dual-core, 22FPS.||Kolano|
|Windows 7||Intel Core i5-3570K @ 3.4 GHz||NVIDIA GeForce GTX 650||Long delay getting through intro. Playable, ~30-60FPS.||gudenau|
|Windows 7||Intel Core i7-960 @ 3.6 GHz||NVIDIA GeForce 580||Long delay getting through intro /wo Skip EFB access to CPU. Playable.||Kolano|