4x4 EVO 2: Difference between revisions
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Slow Loading Screens === | === Slow Loading Screens === | ||
Very slow on loading screens without enabling Skip EFB access to CPU. | Very slow on loading screens without enabling Skip EFB access to CPU. | ||
}} | }}}} | ||
== Version Compatibility == | == Version Compatibility == |
Revision as of 23:05, 6 December 2016
4x4 EVO 2 | |
---|---|
Developer(s) | Terminal Reality |
Publisher(s) | Universal Interactive Studios |
Platform(s) | GameCube |
Release date(s) | NA September 9, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
4x4 EVO 2 is a video game developed by Terminal Reality for the GameCube. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game. 4x4 EVO 2 is a Racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications.
Problems
Slow Loading Screens
Very slow on loading screens without enabling Skip EFB access to CPU.
Version Compatibility
The graph below charts the compatibility with 4x4 EVO 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-751 | Windows 7 | Intel Core i7-960 @ 3.6GHz | NVIDIA GeForce 580 | Long delay getting through intro. Playable, but runs slow without dual-core, 22FPS. | Kolano |
4.0-2314 | Windows 7 | Intel Core i5-3570K @ 3.4GHz | NVIDIA GeForce GTX 650 | Long delay getting through intro. Playable, ~30-60FPS. | gudenau |
4.0-3933 | Windows 7 | Intel Core i7-960 @ 3.6GHz | NVIDIA GeForce 580 | Long delay getting through intro /wo Skip EFB access to CPU. Playable. | Kolano |
Gameplay Videos
- Terminal Reality (Developer)
- Universal Interactive Studios (Publisher)
- North America (Release region)
- 2002 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games