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4x4 EVO 2: Difference between revisions
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== Configuration == | == Configuration == |
Revision as of 19:49, 27 November 2012
4x4 EVO 2 | |
---|---|
Developer(s) | Terminal Reality |
Publisher(s) | Gathering of Developers |
Platform(s) | GameCube |
Release date(s) | NA September 9, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
4x4 EVO 2 is a video game developed by Terminal Reality for the GameCube. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game. 4x4 EVO 2 is a racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Dual-core causes a hang at start |
Version Compatibility
The graph below charts the compatibility with 4x4 EVO 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Terminal Reality (Developer)
- Gathering of Developers (Publisher)
- North America (Release region)
- 2002 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Enable Dual Core (Config Required)
- Untested
- GameCube games
- Racing games
- Single-player games
- Multiplayer games