AFL: Difference between revisions
No edit summary |
(RegExp Mass Edit, Template:Problems implementation) |
||
Line 14: | Line 14: | ||
== Problems == | == Problems == | ||
{{Problems| | |||
}} | |||
== Configuration == | == Configuration == |
Revision as of 04:38, 1 December 2016
Bringing the Australian Football League to the Wii, AFL offers gamers the chance to experience real footballer action via visceral Wii Remote motion controls. Gameplay features such as mini contests, specky's, smothers, handballs, kicks, evade, hip and shoulder and tackles all provide precise, realistic sports action. A ten-year Career Manager Mode gives gamers an extended play experience over the life of the game. Plus, you can engage your friends in multiplayer matches of up to eight players. The first edition was released in 2011. An update was released in 2012 under the name AFL: Game of the Year Edition.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with AFL since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Wicked Witch Software (Developer)
- Tru Blu (Publisher)
- Australia (Release region)
- 2011 (Initial release year)
- Sports (Genre)
- Australian football (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 8 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Untested
- Wii games