AFL: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:AFLWii.jpg|300px]]
|image     = [[File:AFLWii.jpg|300px]]
|developer   = Wicked Witch Software
|developer = Wicked Witch Software
|publisher   = Tru Blu
|publisher = Tru Blu
|released     = {{vgrelease|AUS=May 19, 2011}}
|released = {{vgrelease|AUS=May 19, 2011}}
|genre       = Sports, Australian football
|genre     = Sports, Australian football
|modes       = Single-player, Multiplayer (8)
|modes     = Single-player, Multiplayer (8)
|input       = Wii Remote + Nunchuk, Dance Pad
|input     = Wii Remote + Nunchuk, GameCube Controller, Classic Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-afl
|forumlink = https://forums.dolphin-emu.org/Thread-wii-afl
}}
}}


Bringing the Australian Football League to the Wii, '''''AFL''''' offers gamers the chance to experience real footballer action via visceral Wii Remote motion controls. Gameplay features such as mini contests, specky's, smothers, handballs, kicks, evade, hip and shoulder and tackles all provide precise, realistic sports action. A ten-year Career Manager Mode gives gamers an extended play experience over the life of the game. Plus, you can engage your friends in multiplayer matches of up to eight players.
Bringing the Australian Football League to the Wii, '''''AFL''''' offers gamers the chance to experience real footballer action via visceral Wii Remote motion controls. Gameplay features such as mini contests, specky's, smothers, handballs, kicks, evade, hip and shoulder and tackles all provide precise, realistic sports action. A ten-year Career Manager Mode gives gamers an extended play experience over the life of the game. Plus, you can engage your friends in multiplayer matches of up to eight players.
The first edition was released in 2011. An update will be released the next year under the name '''AFL: Game of the Year Edition'''.
The first edition was released in 2011. An update was released in 2012 under the name [[AFL: Game of the Year Edition]].
 
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
}}
}}
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=4l9xHFeDb5g|cap1=Dolphin Emulator 5.0-7346 - AFL (AUS) [1080p HD] - Nintendo Wii
}}


[[Category:Wii games]]
[[Category:Wii games]]

Latest revision as of 03:22, 26 February 2024

AFL
AFLWii.jpg
Developer(s) Wicked Witch Software
Publisher(s) Tru Blu
Platform(s) Wii
Release date(s) AUS May 19, 2011
Genre(s) Sports, Australian football
Mode(s) Single-player, Multiplayer (8)
Input methods Wii Remote + Nunchuk, GameCube Controller, Classic Controller
Compatibility 4Stars4.pngEdit rating: AFL
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Bringing the Australian Football League to the Wii, AFL offers gamers the chance to experience real footballer action via visceral Wii Remote motion controls. Gameplay features such as mini contests, specky's, smothers, handballs, kicks, evade, hip and shoulder and tackles all provide precise, realistic sports action. A ten-year Career Manager Mode gives gamers an extended play experience over the life of the game. Plus, you can engage your friends in multiplayer matches of up to eight players. The first edition was released in 2011. An update was released in 2012 under the name AFL: Game of the Year Edition.

Emulation Information

Controller Map Overlap

AFL is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with AFL since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21383 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos