Active Life: Extreme Challenge
Active Life: Extreme Challenge | |
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Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | Wii |
Release date(s) | 2009 |
Genre(s) | Action |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote, Mat Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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Jump on the mat, grab your Wii Remote, and challenge your whole body in 15 fun, adrenaline-fueled single and multiplayer activities like base jumping, rock climbing, skateboarding, BMX, street luge and wakeboarding!
Problems
Mat Controller
As of 3.5-1312, the Mat Controller can be emulated in Dolphin with the GCPad. In the Gamecube configuration tab, set Port 1 to "Dance Mat". The Dance Mat is mapped to the GCPad according to the following:
D-Pad Up = Blue Arrow Up D-Pad Down = Blue Arrow Down D-Pad Left = Blue Arrow Left D-Pad Right = Blue Square Y Button = Orange Arrow Up A Button = Orange Arrow Down X Button = Orange Arrow Right B Button = Orange Square Start Button = - Button Z Button = + Button
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Active Life: Extreme Challenge since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |