Advance Game Port: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image = [[File:AGP.jpg|300px]]
|image     = [[File:AGP.jpg|300px]]
|developer = Datel
|developer = Datel
|publisher = Datel
|publisher = Datel
|released  = {{vgrelease|NA=December 17, 2003|EU=October 24, 2003}}
|released  = {{vgrelease|EU=October 24, 2003|NA|December 17, 2003}}
|genre    = Cheat system
|genre    = Cheat system
|modes    = Single-player
|modes    = Single-player
Line 10: Line 10:
}}
}}


The Datel '''''Advance Game Port''''' was a Game Boy Advance emulator for the [[Nintendo GameCube]] that allowed playing physical cartridges through a hardware peripheral. It also allowed creating cheats for your Game Boy Advance games. The advance game port was mostly considered an inferior (though cheaper) version of the [[Game Boy Player]].
The Datel '''''Advance Game Port''''' was a Game Boy Advance emulator for the [[Nintendo GameCube]] that allowed playing physical cartridges through a hardware peripheral. It also allowed creating cheats for Game Boy Advance games. Unlike the [[Game Boy Player]], it uses software emulation, leading to compatibility problems with some games.
 


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Random Hangs ===
Due to improper GPU timings, frames finish too quickly and GBA games will randomly hang.  Dualcore is more stable than Single Core, but both will hang fairly often. It can also hang in the menus. See {{issue|11724}}.


=== IPL ROM dump required ===
=== Hang when MMU is enabled ===
Advance Game Port will always crash at boot or freeze in a black screen unless Skip BIOS is disabled and DSP LLE is selected. Skip BIOS can only be disabled if an IPL dump from a real GameCube is present in User/GC.
If MMU is enabled, the version with Cheat Construction Kit functionality will hang upon making a choice in the menu.  With MMU ''disabled'', several "Invalid write" messages will appear, along with other error messages, but the title will eventually boot.  This does not affect earlier revisions. See {{issue|11724}}.


=== Crash after selecting a menu item ===
=== <s>IPL ROM Dump Required</s> ===
After the intro, if you choose to either play your games or create GBA cheats, Dolphin will crash.
Advance Game Port will always crash at boot or freeze in a black screen unless '''Skip BIOS''' is disabled and DSP LLE is selected. '''Skip BIOS''' can only be disabled if an IPL dump from a real GameCube is present in User/GC.  This has been fixed since {{revision|5.0-16737}}.
 
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|skipbios          = Off
 
|skipbiosnotes      = Fix crash at boot
|mmu                = Off
|dspengine          = LLE
|mmunotes          = Fix hang when selecting menu items
|dspenginenotes    = Fix freeze at boot
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-5103|**|Crashes when selecting a menu item}}
{{VersionCompatibilityVersion|4.0-5103|**|Crashes when selecting a menu item}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|*|Notes}}-->
{{VersionCompatibilityVersion|4.0-5382|***|AGP Support Fixes}}
{{VersionCompatibilityVersion|4.0-5487|***|Better Save Support}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Can run games, but they crash randomly unfortunately.  Requires an IPL dump to boot currently.|tester=JMC47}}
{{testing/end}}
{{testing/end}}


== Gameplay Screenshots ==
== Gameplay Videos ==
<!--Use this template for screenshots: {{Image|Filename.png}}-->
<!--A full list of options is available at Template:VideoGallery/doc-->
{{Image|datel_agp_intro.png|Intro screen}}
{{VideoGallery
{{image|datel_agp_selectionscreen.png|Selection screen|br}}
}}
 
== Gameplay Video ==


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 12:58, 19 July 2022

Advance Game Port
AGP.jpg
Developer(s) Datel
Publisher(s) Datel
Platform(s) GameCube
Release date(s) EU October 24, 2003
NA December 17, 2003
Genre(s) Cheat system
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 3Stars3.pngEdit rating: Advance Game Port
Starts
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

The Datel Advance Game Port was a Game Boy Advance emulator for the Nintendo GameCube that allowed playing physical cartridges through a hardware peripheral. It also allowed creating cheats for Game Boy Advance games. Unlike the Game Boy Player, it uses software emulation, leading to compatibility problems with some games.


Problems

Random Hangs

Due to improper GPU timings, frames finish too quickly and GBA games will randomly hang. Dualcore is more stable than Single Core, but both will hang fairly often. It can also hang in the menus. See issue 11724.

Hang when MMU is enabled

If MMU is enabled, the version with Cheat Construction Kit functionality will hang upon making a choice in the menu. With MMU disabled, several "Invalid write" messages will appear, along with other error messages, but the title will eventually boot. This does not affect earlier revisions. See issue 11724.

IPL ROM Dump Required

Advance Game Port will always crash at boot or freeze in a black screen unless Skip BIOS is disabled and DSP LLE is selected. Skip BIOS can only be disabled if an IPL dump from a real GameCube is present in User/GC. This has been fixed since 5.0-16737.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Game Properties

Config Setting Notes
Enable MMU Off Fix hang when selecting menu items

Version Compatibility

The graph below charts the compatibility with Advance Game Port since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8 GHz NVIDIA GeForce GTX 760 Can run games, but they crash randomly unfortunately. Requires an IPL dump to boot currently. JMC47

Gameplay Videos