Advance Game Port

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Advance Game Port
AGP.jpg
Developer(s) Datel
Publisher(s) Datel
Platform(s) GameCube
Release date(s) 2004
Genre(s) Cheat system
Mode(s) Single-player
Input methods Gamecube Controller
Compatibility 3Stars3.pngEdit rating: Advance Game Port
Starts
GameIDs
See also...

Dolphin Forum thread
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The Datel Advance Game Port was a Game Boy Advance emulator for the Nintendo GameCube that allowed playing physical cartridges through a hardware peripheral. It also allowed creating cheats for your gameboy advance games. The advance game port was mostly considered an inferior (though cheaper) version of the Game Boy Player.

Problems

IPL ROM dump required

Advance Game Port will always crash at boot or freeze in a black screen unless Skip BIOS is disabled and DSP LLE is selected. Skip BIOS can only be disabled if an IPL dump from a real GameCube is present in User/GC.

Crash after selecting a menu item

After the intro, if you choose to either play your games or create GBA cheats, Dolphin will crash.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Skip GC BIOS Off Fix crash at boot

Audio

Config Setting Notes
DSP Emulator Engine LLE Fix freeze at boot

Version Compatibility

The graph below charts the compatibility with Advance Game Port since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Screenshots