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Adventures of Lolo
|Adventures of Lolo|
|Platform(s)||Virtual Console, NES|
|Release date(s)|| NES|
NA April 20, 1989
EU February 21, 1991
JP June 5, 2007
NA June 8, 2007
EU August 6, 2007
KO February 10, 2009
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
|GameIDs||FBUE01, FBUT01, FBUJ01, FBUP01|
In Adventures of Lolo Prince Lolo of Gentryland visited Eden, a country of love and peace, and enjoyed many pleasant days with Princess Lala of Eden. But one day, Egger, the King of Darkness, who had an evil plot to conquer Eden, spirited the Princess away before Lolo's eyes. After a long and difficult journey, Lolo has come to the evil Castle of the Labyrinth. The castle is guarded by an army of evil monsters led by Egger, the King of Darkness. Can Lolo solve the seemingly endless series of mazes and save Lala? Lolo is not gifted with strength or agility, but has great courage and patience. Now the battle of wits begins. Good luck, Lolo!
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Software Renderer Broken
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Adventures of Lolo since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|