Adventures of Lolo 2
|Adventures of Lolo 2|
|Platform(s)||Virtual Console, NES|
JP January 6, 1990
NA April 20, 1990
JP June 5, 2007
NA January 21, 2008
EU February 1, 2008
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
In Adventures of Lolo 2 our hero Lolo has charmed and enchanted puzzle-loving game players around the world with his unfailing courage and plucky persistence - and now he's off for his second quest! Join forces with Lolo and his faithful sidekick Lala for another journey full of puzzles and pitfalls. The whole crew is back - Snakey, Leeper, Medusa, Gol, Don Medusa, Rocky, and of course our favorite, Alma. Improved graphics, increased difficulty, and a few new tricks and techniques will keep you guessing through every fun-filled moment. A game for mental giants of all ages!
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Adventures of Lolo 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|