All-Star Baseball 2002: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title         = All-Star Baseball 2002
|title = {{SUBPAGENAME}}
|image        = [[File:All-Star Baseball 2002.jpg|300px|All-Star Baseball 2002]]
|developer = Acclaim Studios Austin
|developer     = Acclaim Studios Austin
|publisher = Acclaim Entertainment
|publisher     = Acclaim Entertainment
|series = ''All-Star Baseball''
|series       = ''All-Star Baseball''
|genre = Sports <small>(Baseball)</small>
|genre         = Sports <small>(Baseball)</small>
|modes = Single-Player, Multiplayer
|modes         = Single-Player, Multiplayer
|platforms = [[GameCube]]
|platforms     = [[Nintendo GameCube]]
|size = 1.35GB
|input        = Gamecube Controller
|fps = 30
|size         = 1.35GB
|size = 1.35GB
|fps           = 30
|input = Gamecube Controller
|compatibility = {{ratings|name=All-Star Baseball 2002}}
|image = [[File:All-Star Baseball 2002.jpg|300px]]
}}
}}


'''''All-Star Baseball 2002''''' is a traditional baseball simulation game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the [[Nintendo GameCube]] and PlayStation 2. It was released in the US on November 17, 2001. The series began in 1998 with the release of All-Star Baseball '99. The announcers John Sterling and Michael Kay have been added during the ballgame from 1998-2000 for [[Nintendo 64]]. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005.  
'''''All-Star Baseball 2002''''' is a traditional baseball simulation game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the Nintendo [[GameCube]] and PlayStation 2. It was released in the US on November 17, 2001. The series began in 1998 with the release of All-Star Baseball '99. The announcers John Sterling and Michael Kay have been added during the ballgame from 1998-2000 for Nintendo 64. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005.


== Problems ==
== Problems ==
===Highlighted Menu Items===
=== Highlighted Menu Items ===
Items in the menu do not appear to be highlighted as they should be. To fix this, enable "Accurate Texture Cache" in your video plugin's configuration.
Items in the menu do not appear to be highlighted as they should be. To fix this, enable "Accurate Texture Cache" in your video plugin's configuration.
'''Examples:'''
'''Examples:'''
Without "Accurate Texture Cache"
Without "Accurate Texture Cache"
[[File:Asb02woacctexcache1.jpg|300px]][[File:Asb02woacctexcache2.jpg|300px]]
[[File:Asb02woacctexcache1.jpg|300px]][[File:Asb02woacctexcache2.jpg|300px]]
<div style="clear:both"></div>
<div style="clear:both"></div>
With "Accurate Texture Cache"
With "Accurate Texture Cache"
[[File:Asb02withacctexcache1.jpg|300px]][[File:Asb02withacctexcache2.jpg|300px]]
[[File:Asb02withacctexcache1.jpg|300px]][[File:Asb02withacctexcache2.jpg|300px]]
<div style="clear:both"></div>
<div style="clear:both"></div>
 
=== Player Shadows ===
===Player Shadows===
Player shadows appear glitchy. No fix has been found for this.
Player shadows appear glitchy. No fix has been found for this.
[[File:Asb02shadows.jpg|thumb|left|300px|The shadows cast from the batter are doubled and distorted]]
[[File:Asb02shadows.jpg|thumb|left|300px|The shadows cast from the batter are doubled and distorted]]
<div style="clear:both"></div>
<div style="clear:both"></div>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              = Enabled
|dualcore              = Enabled
|dualcorenotes        =
|idleskipping          = Enabled
|idleskipping          = Enabled
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        = DX11
|gfxbackend        = DX11
|gfxbackendnotes  = Enable "Accurate Texture Cache" to fix highlighting of menu items
|gfxbackendnotes  = Enable "Accurate Texture Cache" to fix highlighting of menu items
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            = LLE Plugin
|dspengine            = LLE Plugin
|dspenginenotes        = Use LLE. HLE slows down game play considerably.
|dspenginenotes        = Use LLE. HLE slows down game play considerably.
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|7617|****}}-->
{{VersionCompatibilityVersion|6931|****}}
{{VersionCompatibilityVersion|6931|****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=6931|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7500 @ 3.75GHz|GPU=nVidia GeForce GTS 250 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled|tester=}}
{{testing/entry|revision=6931|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7500 @ 3.75GHz|GPU=nVidia GeForce GTS 250 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled|tester=|tester=}}
|}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=k1gZNfc_ha8 All-Star Baseball 2002 - Gamecube - Running on Dolphin Emulator 64bit revision 6931]
*[http://www.youtube.com/watch?v=k1gZNfc_ha8 All-Star Baseball 2002 - Gamecube - Running on Dolphin Emulator 64bit revision 6931]


[[Category:Baseball games]]
[[Category:Baseball games]]
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Sports games]]
[[Category:Sports games]]
<!-- Categories below this line were automatically generated -->
[[Category:Single-Player games]]
[[Category:Multiplayer games]]

Revision as of 10:30, 20 August 2011

All-Star Baseball 2002
All-Star Baseball 2002.jpg
Developer(s) Acclaim Studios Austin
Publisher(s) Acclaim Entertainment
Series All-Star Baseball
Platform(s) GameCube
Genre(s) [[:Category:Sports (Baseball) (Genre)|Sports (Baseball)]][[Category:Sports (Baseball) (Genre)]]
Mode(s) Single-Player, Multiplayer
Input methods Gamecube Controller
Compatibility 5Stars5.pngEdit rating: All-Star Baseball 2002
Perfect
GameIDs
See also...

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All-Star Baseball 2002 is a traditional baseball simulation game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the Nintendo GameCube and PlayStation 2. It was released in the US on November 17, 2001. The series began in 1998 with the release of All-Star Baseball '99. The announcers John Sterling and Michael Kay have been added during the ballgame from 1998-2000 for Nintendo 64. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005.

Problems

Highlighted Menu Items

Items in the menu do not appear to be highlighted as they should be. To fix this, enable "Accurate Texture Cache" in your video plugin's configuration. Examples: Without "Accurate Texture Cache" File:Asb02woacctexcache1.jpgFile:Asb02woacctexcache2.jpg

With "Accurate Texture Cache" File:Asb02withacctexcache1.jpgFile:Asb02withacctexcache2.jpg

Player Shadows

Player shadows appear glitchy. No fix has been found for this.

File:Asb02shadows.jpg
The shadows cast from the batter are doubled and distorted

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core Enabled

Graphics

Config Setting Notes
Video Backend DX11 Enable "Accurate Texture Cache" to fix highlighting of menu items

Audio

Config Setting Notes
DSP Emulator Engine LLE Plugin Use LLE. HLE slows down game play considerably.

Version Compatibility

The graph below charts the compatibility with All-Star Baseball 2002 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6931 Windows 7 x64 Intel Core 2 Duo E7500 @ 3.75GHz nVidia GeForce GTS 250 512MB Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled

Gameplay Videos